Nikolay
Well-known member
- Joined
- Dec 15, 2020
- Messages
- 300
@BHGAustin @BHGSarah hello.
There is a problem with War Hall Loadouts that has been known to many players for a long time.
What is it:
1) The player is in some alliance, he creates a museum War Hall Loadout and activates it;
2) Then the player leaves the alliance;
3) As everyone knows, when leaving the alliance, all the museum artifacts of the War Hall are removed from the slots of the player;
4) The player enters another alliance, opens the War Hall Museum and sees that he has artifacts in the slots. But in fact, the entire military museum is empty and the artifacts are not in the slots, and the player simply sees a Loadout that is supposedly activated;
5) This can be easily verified in World War - go to the opponent's alliance and through the Spy button look at the military museum of the player described above - it will be completely empty;
6) This creates the illusion for the player that the artifacts in his museum will work. In order for them to work, you need to manually reactivate Loadouts, which does not always work the first time;
7) When announcing update 12.20, Harlems369th wrote that he constantly reminds the developers about this problem https://forums.bighugegames.com/ind...showcase-coming-soon.40537/page-4#post-214068 and that it will soon be fixed, but this never happened;
8) Moreover, after update 12.20, all artifacts of the war hall from the Showcase are also removed when a player leaves the alliance. And when entering the alliance, you need to reactivate all artifacts in the Showcase of the war hall and assign the necessary benefits to them, which is extremely inconvenient.
All of the above creates huge inconveniences for players.
Please comment on how well you are informed about this problem and what is the approximate time frame for its fix?
There is a problem with War Hall Loadouts that has been known to many players for a long time.
What is it:
1) The player is in some alliance, he creates a museum War Hall Loadout and activates it;
2) Then the player leaves the alliance;
3) As everyone knows, when leaving the alliance, all the museum artifacts of the War Hall are removed from the slots of the player;
4) The player enters another alliance, opens the War Hall Museum and sees that he has artifacts in the slots. But in fact, the entire military museum is empty and the artifacts are not in the slots, and the player simply sees a Loadout that is supposedly activated;
5) This can be easily verified in World War - go to the opponent's alliance and through the Spy button look at the military museum of the player described above - it will be completely empty;
6) This creates the illusion for the player that the artifacts in his museum will work. In order for them to work, you need to manually reactivate Loadouts, which does not always work the first time;
7) When announcing update 12.20, Harlems369th wrote that he constantly reminds the developers about this problem https://forums.bighugegames.com/ind...showcase-coming-soon.40537/page-4#post-214068 and that it will soon be fixed, but this never happened;
8) Moreover, after update 12.20, all artifacts of the war hall from the Showcase are also removed when a player leaves the alliance. And when entering the alliance, you need to reactivate all artifacts in the Showcase of the war hall and assign the necessary benefits to them, which is extremely inconvenient.
All of the above creates huge inconveniences for players.
Please comment on how well you are informed about this problem and what is the approximate time frame for its fix?