Nerf or Rebalance the combo Mortars-Artillery-Parachutes

Dokka

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Well, I dont know how to post this without making it look like a cry. I started to play during the pandemic in 2020 and since then, the meta changed several times, sometimes even it was changed due to the game devs owepowering troops (like the choppers or the bombers), but now this is even worse. Im a F2P player and it took me 5 years grinding my account and Im not even finished yet (my defense is a mix between Digital-Auto, my age rn is Auto -I had to jump ages to help my guild-). Because Im a F2P and I was always around the position 6-3 in my World War list, I made sure that my account was a minibunker at least to help a little more and let the big boys do the offensive.

But the other day, and its no the first time, that someone rushed like nothing my base. Of course my base isnt bulletproof, but I have always Drone/Auto/Robotic attacking me and its hard for them to make me 5 stars (usually they got 0 to 3, only a real full player with better tactics can make me 5; and in Assault directly no one can win over me unless use this combo). But the reason for what Im making this posts is this:


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In the images you can see his Museum, University and Library. As you can see, he only have +12% Damage and +31% HP for Mortars (Mortars = Mortero). He doesnt have any extra bonus for Artillery or Parachutes. Plus, I know the reps are buggy, but it seems he didnt use the Drone plus in his library all the drones techs are non-existent (so I will assume his drone tactics are level 1 or non reserched). Even then, his attack made 5 stars in 2 min 25 seconds.

But now look at my stats:

Drone.jpeg
Museo 1.jpeg
Museo 2.jpeg
Uni.jpeg

As you can see, my Museum has -42% damage for Quarters Troops (so his Mortars should have -30% damage and the Artillery -42%) and -42% in ALL Aero Troops (I dont know if this affects the parachute or just the plane transporting them). I also have -10% HP on Mortars (which now its seems like a joke because due to range and their OP damage, my defensive troops couldnt get them). As you can see, my University its almost full too, my Library is Full and my Drone Tactics are full too. I wont translate all, but I also a lot of bonus in specific defenses for damage and/or HP.

So the difference in all was far to much to deserve a lost like this, I had a better museum, better University, better Drone and better Library....at this point its make me feel like you can avoid all the grinding, use this combo and gg everyone regarding era or level, since between their attack speed, range and damage, its too much to stop it.
 

King Crimson

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The argument you state is an excuse to continue an unbalanced game. Yes new players and free players have less.

Yet to anyone that has played for more than a hot minute knows the game is truly messed up.

I am not a noob nor claim to be best defender in game, I am getting smoked just about every battle. My stats are good My base design open or closed is good. I also see top defenders getting smoked. But to always use this excuse the vast majority of players don’t have top artifacts is not cutting it.

Top End Game Defenders have zero chance currently in this game. Yea you will have someone come say they defend well that is simply false.

Now am I saying nerfs are needed No. Yet no action by BHG can not continue. Boost and Removal of advantage given to O players need to happen and should have already happened. If BHG can not fix or do not want to do the work to fix balance by boosting or removal of advantages. Then by all means Nerf Everything. I am point I don’t care what had to be done something needs to happen now not months or years. In the great words of former patriots coach Do Your Job bring balance no matter Nerf Boost Removal
If new or not-so-advanced players have average stats compared to the elite players, and the elite players spent years and/or money to get where they are, then doesn't that mean it's expected the elite (or paying) players will have strong attacking armies? Should we begrudge them having what they have after all their effort?
Boosting defenses, while seemingly a good thing, is just another way of taking away the advantages they've worked hard to achieve.
 
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Rollin

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If new or not-so-advanced players have average stats compared to the elite players, and the elite players spent years and/or money to get where they are, then doesn't that mean the elite (or paying) players are entitled to have extreme stats that allow them to attack well? Should we begrudge them having what they have after all this time?
Boosting defenses, while seemingly a good thing, is just another way of taking away the advantages they've worked hard to achieve.
What ? What do u think i invested in my defense ? 🤣 way more then any offensive player do

Thats need to work on both side not only in one way

I have bazooka tower and kahn podium almost permanently active, with 4 Eisenhowers in world wars and they can still destroying me in 1:30
 

Seek

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What ? What do u think i invested in my defense ? 🤣 way more then any offensive player do

Thats need to work on both side not only in one way

I have bazooka tower and kahn podium almost permanently active, with 4 Eisenhowers in world wars and they can still destroying me in 1:30
Speak the truth my friend good job
 

Seek

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If new or not-so-advanced players have average stats compared to the elite players, and the elite players spent years and/or money to get where they are, then doesn't that mean it's expected the elite (or paying) players will have strong attacking armies? Should we begrudge them having what they have after all their effort?
Boosting defenses, while seemingly a good thing, is just another way of taking away the advantages they've worked hard to achieve.
So it’s only top defenders that should have 10 years worth of building made pointless?

Listen I am not asking for a I win button I am just asking for actual chance to defend.

Quick adjustments need to happen too Demo and Mongols coalition and armor added to silo then see where we are at if more needs to happen so be it. This does not nerf any actual troop or combo.
 

Dokka

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The argument you state is an excuse to continue an unbalanced game. Yes new players and free players have less.

Yet to anyone that has played for more than a hot minute knows the game is truly messed up.

I am not a noob nor claim to be best defender in game, I am getting smoked just about every battle. My stats are good My base design open or closed is good. I also see top defenders getting smoked. But to always use this excuse the vast majority of players don’t have top artifacts is not cutting it.

Top End Game Defenders have zero chance currently in this game. Yea you will have someone come say they defend well that is simply false.

Now am I saying nerfs are needed No. Yet no action by BHG can not continue. Boost and Removal of advantage given to O players need to happen and should have already happened. If BHG can not fix or do not want to do the work to fix balance by boosting or removal of advantages. Then by all means Nerf Everything. I am point I don’t care what had to be done something needs to happen now not months or years. In the great words of former patriots coach Do Your Job bring balance no matter Nerf Boost Removal
The people here defeding the combo they will never admit that is OP (either they are using it or they guild its using it to get easy wins). During all this thread, I was point a noob (which is probably true) and the lack of stuff on my defense, set up, etc

But now look what happen when anyone use any other combo that isnt that one specifically :D
 

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King Crimson

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What ? What do u think i invested in my defense ? 🤣 way more then any offensive player do

Thats need to work on both side not only in one way

I have bazooka tower and kahn podium almost permanently active, with 4 Eisenhowers in world wars and they can still destroying me in 1:30
Is it because the troops are overpowered?
Or because of the add-ons like coalitions or munitions?
Or because of the Uni caps
Or because attackers can buy elite TTs?

Seems like there's differing themes popping up and any one solution won't address all of those issues. So what needs to be done - a mass nerf or baby steps with each issue?
Or as @Seek suggests, boost defensive items? (which is a sensible change)
Just remember, the devs aren't going to change anything if it results in a drop in revenue ...
 

Dokka

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Just remember, the devs aren't going to change anything if it results in a drop in revenue ...

We agree on this line, but the issue comes in "how much will the players take the bs in before leaving the game". Lets say Im wrong in my position and Seek's one its a more feasible one by boosting. In you opinion, there are more Def or Ofense players that will leave the game if something or anything changes?

I saw a lot of games dying or losing players massively because unbalanced or P2W issues. Im not against a Dev making profit, but truth is, that in any player base, probably over 75% are F2P who dont spend a dime or less than 10-15 USD per month at the most and I also know that making a "perfect" balance is also impossible because everytime you tweak something, you broke another thing.

Since the beginning my "nerf" idea isnt to make it unusuable, but at the very least be fair and admit that a player with no uni and no museum cant win over a player that has it all. Even if you want to push saying im a noob lacking in a lot of areas, there are others players here better than me saying the same, so maybe im not so wrong....
 

nobodyknowsthetrouble

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The people here defeding the combo they will never admit that is OP (either they are using it or they guild its using it to get easy wins). During all this thread, I was point a noob (which is probably true) and the lack of stuff on my defense, set up, etc

But now look what happen when anyone use any other combo that isnt that one specifically :D
And yet another bad example.
The “attacker” came without a satellite or blitzkrieg. His drone was not used properly, i.e. agility is useless if it's just hovering above the opponent.
At best, this was a scout attack, but certainly not a serious one.
 

King Crimson

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We agree on this line, but the issue comes in "how much will the players take the bs in before leaving the game". Lets say Im wrong in my position and Seek's one its a more feasible one by boosting. In you opinion, there are more Def or Ofense players that will leave the game if something or anything changes?

I saw a lot of games dying or losing players massively because unbalanced or P2W issues. Im not against a Dev making profit, but truth is, that in any player base, probably over 75% are F2P who dont spend a dime or less than 10-15 USD per month at the most and I also know that making a "perfect" balance is also impossible because everytime you tweak something, you broke another thing.
The f2p players leaving won't bother the devs & the invested veterans will keep playing & paying - so the game will survive.
Since the beginning my "nerf" idea isnt to make it unusuable, but at the very least be fair and admit that a player with no uni and no museum cant win over a player that has it all.
I can understand how that must feel but personally l don't care about what 'he' has vs what l have - l just worry about me. Maybe it's just about setting expectations.
 

Seek

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There is big problem with balance we all know that from noob to diehard veteran players.

I get that offense players do not want more nerfs and that is why I suggest taking the boost and removal of advantages.

Am I right ? I have no clue nor do I claim to be DEV or anything. Right or wrong at this point something needs to happen.

Now for those attacking @Dokka there is no need for that. Yes he is obviously a mid tier player but he cares enough to step out in forums to express problem as he sees it. Don’t keep putting him down cause view is coming from less experienced player. Just understand he is not wrong about balance so ease up.

BHG the game is broke I have made suggestions as well as others have. Please do whatever you’re debating doing. Doing something is better than doing nothing at all.
 

JuggernautJ

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Aren't we awaiting the "rebalancing" of Coalitions?
And the Coalition that is most likely to be adjusted (nerfed) is thought to be the Mongols which greatly affect Mortars (and Artillery).

Why don't we wait and see how "nerfed" the Mortar/Artillery strategy becomes before we suggest further alterations?
 

Seek

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Aren't we awaiting the "rebalancing" of Coalitions?
And the Coalition that is most likely to be adjusted (nerfed) is thought to be the Mongols which greatly affect Mortars (and Artillery).

Why don't we wait and see how "nerfed" the Mortar/Artillery strategy becomes before we suggest further alterations?
There is root of why folks are calling for nerfs. The waiting for the something to be done to actually address balance of the game.

Basically longer this goes more frustration builds and folks complain louder and louder. I just hope they chose defense boost, coalition and removal of some advantage given to offense rather a
drastic nerf of a troop combo.

Longer it takes to address problem more it stinks for all.
 

Toliphar

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There is root of why folks are calling for nerfs. The waiting for the something to be done to actually address balance of the game.

Basically longer this goes more frustration builds and folks complain louder and louder. I just hope they chose defense boost, coalition and removal of some advantage given to offense rather a
drastic nerf of a troop combo.

Longer it takes to address problem more it stinks for all.
Hey Seek? Did I just find you in game? I would normally not attack a lvl 496 in reg battle, but I just had to snatch a couple of stars on you. 😎
 

Seek

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Hey Seek? Did I just find you in game? I would normally not attack a lvl 496 in reg battle, but I just had to snatch a couple of stars on you. 😎
Probably lol I get rolled by Iron Age players no reason to be proud lol
Feel free come get all the stars next time lol

Oh please don’t hurt my pixels lol 😂
 

nobodyknowsthetrouble

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I know you like to argue that mortars are unbeatable, which is why you defend the weak arguments/examples here. But if we want to discuss this at the same level, then I'm sure you'll gladly accept the following examples as proof that defense is way too strong; after all, hardly anything has been built, and yet the attacks are failing.
 

attack helicopter

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I know you like to argue that mortars are unbeatable, which is why you defend the weak arguments/examples here. But if we want to discuss this at the same level, then I'm sure you'll gladly accept the following examples as proof that defense is way too strong; after all, hardly anything has been built, and yet the attacks are failing.
I think your attack has a lot to improve.
Let's form three alliances.
 

Dokka

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I know you like to argue that mortars are unbeatable, which is why you defend the weak arguments/examples here. But if we want to discuss this at the same level, then I'm sure you'll gladly accept the following examples as proof that defense is way too strong; after all, hardly anything has been built, and yet the attacks are failing.
Sorry to be blunt, but I see 2 problems here:

1) The defender has no def beyond the UC, Fortress, Drone and 2 more buldings that idk the name the name in english. So that Defender cant be count as a "defensive player". Beside that, the base is open in 3 sides be easy assault independently of the troops you use.

2) Both attackers have the combo poorly setted and not using very well the mortars/artillery (plus mixing other troops like MRL, Bazookas, Infantry, Range infantry and a lot of more stuff this combo doesnt use). Im not an offensive player, but I was always told to set the army around 3, max 4 types of troops (Including airforce), to focus all the bonus on them and take them to the max damage/hp possible. If you start to blend more type, you are just reducing your damage input.

So at least for me, these videos proof nothing at all, both Def and Off are poorly setted.
 

King Crimson

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Sorry to be blunt, but I see 2 problems here:

1) The defender has no def beyond the UC, Fortress, Drone and 2 more buldings that idk the name the name in english.
Interesting base. Wish l had a farm that shoots mortars. (amongst other things)
 

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Dokka

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Interesting base. Wish l had a farm that shoots mortars. (amongst other things)

Those are no mortars, are range/rifle infantry. You get them via investigating in Uni or Library -dont remember- (same as the ones which spawns in Houses or MK/Range/Flamethrower troops from the military buildings when destroyed)
 

attack helicopter

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Those are no mortars, are range/rifle infantry. You get them via investigating in Uni or Library -dont remember- (same as the ones which spawns in Houses or MK/Range/Flamethrower troops from the military buildings when destroyed)
King Crimson is right.
Please watch the video carefully.
Here you can see the sniper tower, mortar, and the garrison.
And if you look closely, you'll see towers and machine guns.
They overlap.
That's interesting lol
 
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