Nerf or Rebalance the combo Mortars-Artillery-Parachutes

Dokka

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Well, I dont know how to post this without making it look like a cry. I started to play during the pandemic in 2020 and since then, the meta changed several times, sometimes even it was changed due to the game devs owepowering troops (like the choppers or the bombers), but now this is even worse. Im a F2P player and it took me 5 years grinding my account and Im not even finished yet (my defense is a mix between Digital-Auto, my age rn is Auto -I had to jump ages to help my guild-). Because Im a F2P and I was always around the position 6-3 in my World War list, I made sure that my account was a minibunker at least to help a little more and let the big boys do the offensive.

But the other day, and its no the first time, that someone rushed like nothing my base. Of course my base isnt bulletproof, but I have always Drone/Auto/Robotic attacking me and its hard for them to make me 5 stars (usually they got 0 to 3, only a real full player with better tactics can make me 5; and in Assault directly no one can win over me unless use this combo). But the reason for what Im making this posts is this:


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In the images you can see his Museum, University and Library. As you can see, he only have +12% Damage and +31% HP for Mortars (Mortars = Mortero). He doesnt have any extra bonus for Artillery or Parachutes. Plus, I know the reps are buggy, but it seems he didnt use the Drone plus in his library all the drones techs are non-existent (so I will assume his drone tactics are level 1 or non reserched). Even then, his attack made 5 stars in 2 min 25 seconds.

But now look at my stats:

Drone.jpeg
Museo 1.jpeg
Museo 2.jpeg
Uni.jpeg

As you can see, my Museum has -42% damage for Quarters Troops (so his Mortars should have -30% damage and the Artillery -42%) and -42% in ALL Aero Troops (I dont know if this affects the parachute or just the plane transporting them). I also have -10% HP on Mortars (which now its seems like a joke because due to range and their OP damage, my defensive troops couldnt get them). As you can see, my University its almost full too, my Library is Full and my Drone Tactics are full too. I wont translate all, but I also a lot of bonus in specific defenses for damage and/or HP.

So the difference in all was far to much to deserve a lost like this, I had a better museum, better University, better Drone and better Library....at this point its make me feel like you can avoid all the grinding, use this combo and gg everyone regarding era or level, since between their attack speed, range and damage, its too much to stop it.
 

Rollin

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My friend just PM the player or join his alliance and work on you stuff. If not join one of the big alliance families and they will help you.

Again I do not see a nerf as an answer. Boost defenders so they can actually defend not nerf offense.
Sry Seek but that wouldn't work.

Offensive are way too strong to just Buff the Defense, they get 200-250% EDST and alot of Crazy Buffs with the Showcase

I mean u can test it, play on WW with Coalitions and without and u will see it makes no difference. So Coalitions have 0 effects for the Defense, how much do u want Buff the Defense ?

The Paratrooper bug was WAYYYYY TOOOO STRONG but they fixed it (i know, It took almost 6 months, if not longer)

The biggest problem are the Attackspeed and DST
 
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Seek

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Sry Seek but that wouldn't work.

Offensive are way too strong to just Buff the Defense, they get 200-250% EDST and alot of Crazy Buffs with the Showcase

I mean u can test it, play on WW with Coalitions and without and u will see it makes no difference. So Coalitions have 0 effects for the Defense, how much do u want Buff the Defense ?

The Paratrooper bug was WAYYYYY TOOOO STRONG but they fixed it (i know, It took almost 6 months, if not longer)

The biggest problem are the Attackspeed and DST
If they nerf this combo after just nerfing bombers there is going be allot of upset players.

As far DST I am currently -254 DST most enemies are pushing +350 to +400 EDST so we talking 100 to 150 percentage point to catch up that is allot just hoping they can manage this thru WW legendaries and a new Mythicals
 
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Sierra315

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"why I do keep playing war if everyone is going to rush me like my work didnt count
So the fact that the attacker used a hangar and 4 premium troop tactics doesn't count ?
I have an open mind, but at this point I dont understand why everyone defend this OP combo but when it was chopper or bomber "era", everyone complained till it was nerf. It takes me to think the one defending it, its because they are using it and since its so easy to win with it, they dont want to be change....
Use that open mind to read my previous reply (advice)
Also, the Age isnt THAT determinant
Until you realized that your base defense level is low and the attacker's isn't
Working at Amazon as a CEO and a janitor are very different
Like I said above, I never need it the egyptians before because I was reciving more damage from Aereal troops (Bombers/Paratroopers). The point is to pin out the range/attack speed/damage of the Mortar/Artillery....What does it change the Egyptian bonus of HP and Damage if they are still clear like nothing without trigger the defense because they are far from their range? In the video you can see cleary the mortars clearing all my north and west defenses without even getting near to it.
Who would win?
I have a bad museum, I should use everything i have to attack this base
I have a bad museum, what's the difference if I do this ?
Question of the century
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I guess sniper towers, mortar towers, and traps don't exist in your base. Maybe these mortar troops lost their hp because of the cringe.
I make mistake and fail my attack all the time, and most of the time it's my fault.
If you're a top defender defending against a top attacker, your point might valid as I've been hearing top players complain a lot about EDST/DST. If not, then that kind of logic might work on Reddit
 

Dokka

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You said this was the only combo you struggle with.
But whatever, sounds like you won't be happy until this combo is nerfed and you can finally defend against everyone.
From my POV its need to be nerf not because of "I want to win every defense", since my point is "Someone even without uni, museum or full library, can win over someone who has it" and I think I put enough proof to show this (and its even worse with people who actually buff them making superfast times at high ages, something other troops combos dont have).
 
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I'm a top guild player and have done extensive research on defense. As an attacker and defender, I understand your struggles, and I also understand the psychology of attackers. However, your base is in trouble. A cluster of traps has been targeted and a large number of satellites have been disabled, and the embassy is also in serious trouble. If you want a proper defense, you should at least have a combined Egyptian and Maori force.

And create a new layout. You can even copy the layouts of top guilds. Their layouts are so elaborate that even I find them tricky. Of course, their current attack is strong. I agree with the nerf to the Mongols, but buffs to unused, non-mainstream units are also necessary.

Also, if you want to destroy the paratroopers, make sure to first shoot down the transport planes that are their mothers. The Maori Alliance is ideal for this role.

While we don't know the specific performance of your relics, be selective and focus. It's realistically impossible to acquire all three: ADTD, ADTH, DST, and DD. If you want to summon defenders, sacrificing other specs and going all-in can be a viable strategy. This strategy has proven effective even in top-tier guilds. To be clear, I don't recommend focusing solely on ADTH.
 

Rollin

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You said this was the only combo you struggle with.
But whatever, sounds like you won't be happy until this combo is nerfed and you can finally defend against everyone.
Bombers can destroy 3D
MTW/Helis can destroy 3D
Mortars can destroy 3D

Mortars are the most frequently used tactics because they are extremely fast and overpowered, the paratroopers alone can destroy 40-50% of my base, even if the main army has been destroyed. I know the paratroopers have 4 (2 Para + 2 Infanterie) munition from the infantry and all the other buffs and they will fix it next week

@Dokka Youre a middle good defensive player for u age, there's still a lot you can improve and i dont say that the people in this forum are wrong about u defens BUT All in all, youre right that mortars are far too powerful

actually idk if its only the paratroopers bug that makes Mortars so strong or if its more then that

@Seek dont forget the barracks troops will get another boost when moving to the new age
 
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Seek

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Bombers can destroy 3D
MTW/Helis can destroy 3D
Mortars can destroy 3D

Mortars are the most frequently used tactics because they are extremely fast and overpowered, the paratroopers alone can destroy 40-50% of my base, even if the main army has been destroyed. I know the paratroopers have 4 (2 Para + 2 Infanterie) munition from the infantry and all the other buffs and they will fix it next week

@Dokka Youre a middle good defensive player for u age, there's still a lot you can improve and i dont say that the people in this forum are wrong about u defens BUT All in all, youre right that mortars are far too powerful

actually idk if its only the paratroopers bug that makes Mortars so strong or if its more then that

@Seek dont forget the barracks troops will get another boost when moving to the new age
Well they might want to increase price of Havac cause they will make more profits lol (Part of reason nerfs happen just saying )

I would like to see something other than nerf happen. This really upsets players.
 

ElonMusk

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STOP COMPLAINING ALREADY.
I want a serious explanation from the yappers on here what exactly they expect offense to look like. How strong it should be, how fast 5 stars should take, etc.
And to the BHG devs that look at complaints like these and run into their holes to quickly oblige and nerf every single offensive strategy... I got some not nice things to say to you.
 

King Crimson

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Bombers can destroy 3D
MTW/Helis can destroy 3D
Mortars can destroy 3D

Mortars are the most frequently used tactics because they are extremely fast and overpowered, the paratroopers alone can destroy 40-50% of my base, even if the main army has been destroyed. I know the paratroopers have 4 (2 Para + 2 Infanterie) munition from the infantry and all the other buffs and they will fix it next week
I'm curious about your point with these 3 combos in relation to this topic - are you wanting all 3 of these combos nerfed??
 

Dokka

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I'm curious about your point with these 3 combos in relation to this topic - are you wanting all 3 of these combos nerfed??
In my case, I want a nerf that left the troops to a level that it really requieres Uni, Museum, Councelors, Factory, etc requiered to crush the adversary. That is my point from the beginning, that a random zugzug player with 0 grind cant rush in 1-2 min a defensive player who actually improve his account. If later the player specialize all his setting and that setting result in being OP, well, lucky him, but at least he has to do the effort to be op in some way
 

nobodyknowsthetrouble

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That's exactly where your misunderstanding lies. Two defense coalitions don't make you a defensive player.
You're missing museum percentages (-85 or +150 are easily achievable even as a non-paying player), you're missing the third defense coalition, and above all, your buildings are still MANY levels away from being able to withstand a drone age.
 

stas

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Your museum is mediocre, your base layout is terrible, your generals are low-level and poorly chosen (no Zhukov, no Petra), and your trap placement is awful. Your SAMs and buildings are low level, your stronghold is empty, and you’re only using two coalitions.

The attacker are using three coalitions, extra premium building, and premium troops. So what did you really expect to happen?

Learn the basics first, my friend and then ask for a nerf
 

Dokka

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That's exactly where your misunderstanding lies. Two defense coalitions don't make you a defensive player.
You're missing museum percentages (-85 or +150 are easily achievable even as a non-paying player), you're missing the third defense coalition, and above all, your buildings are still MANY levels away from being able to withstand a drone age.

I posted more images with bases far better than mine and still being rushed....at this point, people is just lashing out at me because im asking to nerf they fav easy setting X)
 

nobodyknowsthetrouble

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I posted more images with bases far better than mine and still being rushed....at this point, people is just lashing out at me because im asking to nerf they fav easy setting X)
Where? Are you referring to Han Solo, who places all his bastions in two corners, leaving a powerful defensive tool unused? Or are you referring to Saqueador, who places his drone station in a position where it can be destroyed immediately?
I don't see any defensive coalitions in either case.
Hanging gardens, Taj Mahal, and Sydney Opera House are also not typical wonders for defenders.

So they don't seem to be defenders, either in terms of layout or coalitions.
 
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Seek

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I posted more images with bases far better than mine and still being rushed....at this point, people is just lashing out at me because im asking to nerf they fav easy setting X)
Brother facts are this everyone get rushed that gets hit with 3 to 4 Havac. Pretty much any combo with 3 to 4 Havac smokes most bases ( if anything ask BHG to double to prices of Havac )

As far your base and stats I am going say you need work and recommendations of joining a real alliance in the top 20 or atleast their learner group to better set up your account.
 

King Crimson

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In my case, I want a nerf that left the troops to a level that it really requieres Uni, Museum, Councelors, Factory, etc requiered to crush the adversary. That is my point from the beginning, that a random zugzug player with 0 grind cant rush in 1-2 min a defensive player who actually improve his account. If later the player specialize all his setting and that setting result in being OP, well, lucky him, but at least he has to do the effort to be op in some way
Well the paras are due for a rebalance so let's see what happens next week. In the meantime, fix your base. Couldn't hurt.
I wouldn't hold your breath for the devs to nerf mortars - for some reason, known only to the devs and the almighty, they love the mortars. (stupid, slow-firing troops that they are)
In what universe does a crew mortar outrange a heli missile?
 
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Seek

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Well the paras are due for a rebalance so let's see what happens next week. In the meantime, fix your base. Couldn't hurt.
I wouldn't hold your breath for the devs to nerf mortars - for some reason, known only to the devs and the almighty, they love the mortars. (stupid, slow-firing troops that they are)
In what universe does a crew mortar outrange a heli missile?
Hellfire 8k range 120 mm mortar 7k truthfully 120mm probably do more damage just saying be we talking 120
Is Mechanized Mortar System mostly
Troop mortar range is about half 3.5k so your point is valid King C

Which with detachment now maybe they should look at the range of mortar troop not seige cause the range is about half that of mechanized
 
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King Crimson

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Hellfire 8k range 120 mm mortar 7k truthfully 120mm probably do more damage just saying be we talking 120
The mortar troop in the game is a troop mortar so 120mm doesn't apply - hence why does it outrange the heli missile. :rolleyes:
The devs hate me - or helis.
 
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