Museum Layout

Lyonz

Well-known member
Joined
Oct 29, 2020
Messages
110
@Harlems369th we need better ways to sort through the museum… separating main and a wall hall would be good, and the ability to lock artifacts from selling them.
 

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Kit Lee

New member
Joined
Mar 20, 2025
Messages
27
@Harlems369th we need better ways to sort through the museum… separating main and a wall hall would be good, and the ability to lock artifacts from selling them.
I couldn't agree more. It's very difficult to navigate through all our useable or potential Artefacts. They're not selectable very well. I've a space of 270 artefacts. It's just too much to manage skillfully and is uncomfortable and clumsy doing so. Very time consuming and uneconomical. Having said this, it's slowly developing my photographic memory - (which is what's required to run with 270 space.) But mine, like most peoples, is faulty.
 

King Crimson

Approved user
Joined
Apr 21, 2016
Messages
1,853
@Harlems369th we need better ways to sort through the museum… separating main and a wall hall would be good, and the ability to lock artifacts from selling them.
True. This is one of those qol improvements people are constantly asking for - especially now that they've added mythicals and a showcase. (which I don't think we asked for)
Instead of nerfing troops - which no player asks for - why they don't implement something we actually want, and use, boggles the mind.
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,581
@Harlems369th we need better ways to sort through the museum… separating main and a wall hall would be good, and the ability to lock artifacts from selling them.
I'd like to see this as well—an overhaul of the museum experience in general.

The museum is such an old feature that it requires a ton of work to overhaul. Even adding the loadouts was a fairly large undertaking. I hope we get on the schedule after this year.
 
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