Heavy cavalry nerfed. Good or bad?

VN-ELITE

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Apr 13, 2015
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you can not understand the fact that a Heavy Horsman really really strong than a Bowman or Spikeman, you dont know that ?
you want a HEAVY with a Horse run slower, attack same as an Legion ?
you dont know an elephant is stronger than an Ant ?
what kind of people are you,
tell me you living adress ?
 

Darkera

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spent 2 day and 2m8 food and just finish Elite companions right before update. why don't you guy notice 2-3 day before update? if i know i farming for more 400k food to upgrade bombard instead.
 

Eagle

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Not sure what the big deal is, all cavalry strength got reduced by 30%, this includes Greeks and French. It's not like each nation got nerfed differently. Cavalry spams are good until enlightenment age, the update was to diversify the game rather than just making it a one strategy atk. When you reach enlightenment age you won't be using cavalry anymore so enjoy the ride
 

Gorp Mike

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they should not of nerfed them in the first place the issue was with higher ages being able to attack lower ages and thats when you have crying babies and frustrated players the cavs was not an issue what it did was actually made people upgrade their walls which they werent doing before and actually force people to use a stradegy.. any nations right now can just lower their points and troll lower ages and that is the issue not the cavs they can nerf it de nerf it doesnt matter when your attacking lower ages either way game has serious issues and alot of peoples patience is wearing thin with games like rival kingdoms they better get their act together fast
 

General Alexander

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For all the noobs who are saying " its all balanced cuz all cavalry's attack is reduced equally " Fact#1 : These noobs don't have Greek & French as their nation. Fact#2 : They won't be saying the same shit if Infantry was nerfed. Fact#3 : Why would Greeks & French use Infantry as they are the weakest for em in game?
 
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JuDomines

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Expanding what I said before, cavalry was very OP in the current state It was. They were killing base defenders with one single blow, and crunching wall sections and defenses like doritos. They did not rolled back the cavalry to the useless state before the Revolution update. Their HP is intact, and the DPS reduction was based on the post-update status. What will change is that a full stack cavalry charge will not steamroll a regular base like Hulk kicking a LEGO castle.

Frankly, I thought cavalry was OK. Actually the all-cavalry raid was pretty weak and easy to defeat. In a nutshell place a (useless) tower in one a corner of your base, another useless tower on the opposite corner and the rest on your ressource/defense in the middle, in a cell-formation. Now the cavalry faces an interesting gambit: Focus on the resources with very high risk to lose ALL the army (and feel the rebuild time pain) because they are too slow to clean up an entire mapor skip your base. Trust me, they'll skip your base.
 

Aussie guy

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Well I must be a noob too. I've only played this game for 6 months. The difference between nations is minimal. Base design, levels, and game strategy are far more important. If you are not happy go and smash your iphone like your mate, VN.
 

General Alexander

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Hey Pussie Guy, if its strategy that all matters then why don't you switch to Greeks & then try playing with that smart ass battle strategy of yours?
And please enlighten me about your "difference is minimal theory"
 

firedancer

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Frankly, I thought cavalry was OK. Actually the all-cavalry raid was pretty weak and easy to defeat. In a nutshell place a (useless) tower in one a corner of your base, another useless tower on the opposite corner and the rest on your ressource/defense in the middle, in a cell-formation. Now the cavalry faces an interesting gambit: Focus on the resources with very high risk to lose ALL the army (and feel the rebuild time pain) because they are too slow to clean up an entire mapor skip your base. Trust me, they'll skip your base.

You see... it takes a lot of brain cells to think of the strategy you just mentioned. It takes even more effort to execute it. So, the best way is to ask the developer to nerf units. Now let's see what troop is going to be frequently used next and get ready to file in a request to nerf it.
 

mwedwards

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While Greece & France are still better off than they were pre-revolution (esp. Greece), and still useful, I'm going to have to call this a mistake on the basis that these nations went from being undesirable to desirable, now back to undesirable. At the end of the day every civ should be desirable -- they should be compelling enough to justify spending crowns and folks should want to try them all. Peace times are so good now that getting steamrolled once every 16 hours should not be an issue to complain about.
 

dbukalski

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They still have enough DPS to faceroll through defensive structures. The nerf to damage against resources doesn't matter because they won't attack those until the defensive structures are down.
Perfectly said. They will struggle vs maxed out defender defense. And they cant finish the base by themselves fast enough. So a little more combined arms is needed now. Rather than pure heavy cav spam
 

dbukalski

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Ur both idiots. Heavy cav are still the best unit in the game. im sill running 13 heavy cav + support troops and smashing bases at 1400 medal range. Learn to play better
 

dbukalski

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French here. Still rocking 13 cav. Still smashing bases at 1400 medal range. Only infantry have been upgraded to enlightenment havent finished the cav upgrade so mostly using gunpowder army
 

Eagle

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Here's a fact for you, no infantry nation complained when cavalry got a huge atk boost in last update, but you get a small nerf and every single French and Greek nations come out and start whining, you don't like it then switch your nation.
I'm Japanese and I still use 6 cavalry to tank at enlightenment age, and I never lose more than 1-2/raid, if your cavalry are dying it's cause you don't know how to use them
 
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mwedwards

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Perfectly said. They will struggle vs maxed out defender defense. And they cant finish the base by themselves fast enough. So a little more combined arms is needed now. Rather than pure heavy cav spam

Pure heavy cav spam was already ineffective against same-age maxed out defense before the nerf, and required combined arms. The only change here is the combined Franco-/Greek army will just be 20-30% less effective than it was before, and less effective than those of other civs. Civs need more differentiation to maintain interest, not less.
 

dbukalski

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I dont see how french are supposed to be less effective than other civs. Everyones cav was rebalances the same amount. So were back to french cav hp bonus vs roman infantry hp bonus. basically even......french 15% training time boost vs roman 10% bigger army size. Also basically even. Which puts french on even playing field with romans which is supposed to be #1 civ? So im happy with where the french are in the pecking order
 

Redgar

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Since you speak on subject here...(i hope you will do it my topic too, if comment) I think that balance towards defense strengthening was wrong, plus unique units balance went wrong with this nerf. This is what makes people unhappy here, and that everyone's cavalry was nerfed equally does not matter.
 
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