DomiNations Road Ahead 2026

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Greetings Leaders,

As 2025 comes to a close and we head into the holiday break, we wanted to reflect on all our accomplishments before setting our sights on 2026. It’s easy to lose track of everything that went into DomiNations this year! We released 10 updates, each bringing more ways to enjoy the game and expand your strategies. While we take some time to celebrate the past year, we’ll also give you a glimpse of our goals as we head into the future.




2025 in Review
We last addressed our plans for 2025 in March. We’re proud to say that we completed most of these objectives, and in some cases even took it a step further!

2025 QoL Updates
Our quality-of-life updates were projects that we sourced from Player requests to implement alongside our new content releases. The work selected this year was based first on the priority of the request, as determined by player frequency and gameplay impact, and then on the size of the task to determine if it could fit alongside our new content schedule. It was also vital for us to balance the needs of our later Age players while improving the overall health of the game. Some QoL updates, for example, required that our New content be implemented first, as it would change how those fixes would be applied. Some examples include Museum Showcases, Strikes, and Detachments.

Looking back:

We wanted to remove some of the obstacles that prevented players from actually playing the game and spending too much time micromanaging our many systems. As such, we implemented the ability to claim all your event rewards with the press of a button, and implemented SpeedUp Auto-fill to quickly utilize an efficient amount of your stored SpeedUps to clear through upgrades.

We added the ability to delete and rename your bases. This work was an extension of the massive shift to our new Account system that worked in conjunction with DomiNations World. Some of you sought to start anew, or didn’t quite like the name you were stuck with, and didn’t want to start from scratch just for a name update. Before this update, it led to what we thought was an unnecessarily complicated process to make these changes. So we implemented tools to do so easily on your own!

Our quality-of-life fixes also led us to address some long-standing issues. We made some improvements to our replay system to help generate a more accurate view of attacks on your base. While this work is an ongoing process, we’ve made significant strides in 2025 to improve the system stability. There were also fixes to the Museum Loadout system that eliminated the need to reset your Artifact setups with each World War.

Finally, we tackled the University/Alliance SpeedUps and how Troop Donations are displayed. Troop Donations had an issue where it appeared that Players weren’t receiving Troops up to their full capacity. This was brought on by how the Troop Donation tray displayed totals in Alliance Chats. Additionally, the discovery of Alliance Chat instability confirmed the reports of disappearing Troop Donations and SpeedUp Requests. To address these issues, we established a checkpoint within Alliance Chats that made those requests more reliable and accurate.



Showcases and Mythicals
Before addressing the Museum Loadout issues, we needed to make a thorough examination of the Museum system as a whole. Implementing the Showcase system helped us to lay the groundwork for easier updates to the Museum in the future. The crafting rule improvement to allow for a genuine ‘god roll’ Artifact also helped to support the benefits of the Showcase system. Now you can utilize all of the Legendary Artifacts and the new Mythical Artifacts to varying degrees, and it doesn’t limit your unused Legendary Artifacts to Museum resource fodder.

To add to the excitement, we made almost all Legendary Artifacts available at any time for Legendary Tokens. We’ve also increased the rate at which you can collect Legendary Tokens as well, speeding up the chase for New Mythical and Legendary Artifacts.



Combat Rebalance Initiative
Our Combat Rebalance Initiative kicked off this year by making adjustments to Fighters, returning them to their intended role of defender clearing. Our next pass made adjustments to War Tactics and introduced benefits to Assault Vehicles in the Artifact crafting pool. Then our final combat rebalance of 2025 addressed Bombers.



New Features
This year, we introduced Detachments to add a layer of strategy to your Troop Deployments. Quests build upon your daily play experience by offering rewards and creating an expanded onboarding experience for new players. Strike revitalizes your Museum Main Hall by giving it significance beyond raiding for resources. Showcases add the ability to double down on the strengths of Legendary and Mythical Artifacts.

We rounded out the year 2025 with the Release of Robotics Age, which brought Commanders, a customizable unit that provides extra benefits to Detachments. Robotics Age will be the final Age for a while, as we’re not working on a new Age in 2026, though you’ll still have plenty to upgrade well into this Age! For now, we’ll be spending quite a bit of time in Robotics Age before we even start thinking about what will be included in the currently named ‘Intelligence Age’.



DomiNations World Updates
On the DomiNations World front, we’ve released an early access version of DomiNations World Trivia, a new experience on the website that offers a new reward path for DomiNations through the Prize Booth. We’re also aiming to add even more experiences that add to your core DomiNations game.



Expanding DomiNations Content
Our late-game players have been experiencing the Robotics Age, a new Library Bookcase, an updated League Chest, and Boat rewards from Exploration. One of our latest buildings, the Manufactory, received an expanded Munitions upgrade path, adding even more opportunities to bolster your Troops and Defenses. We’ve added a total of 17 New Legendary Artifacts and 12 New Councilors for you to collect in 2025, and we still have plenty more to add to that list.



We thank you for all the continued support throughout 2025. A significant amount of content was developed for DomiNations this year, and all of it helped lay the foundations for our goals in 2026. Players throughout the year continued to provide invaluable feedback on the new features, and even how older features have been affected by the various changes we’ve introduced. We’ve always compiled this feedback into a database and have done our best to find opportunities to implement it while working on our larger-scale projects. Some of the things we’d like to address would only be possible if we made larger commitments to tackling them, and fortunately, 2026 is just the right time!



Plans for 2026
In 2026, we’ll be primarily focused on retuning and updating already existing content. However, you can still expect new Robotics Age upgrades, new Skins and Shaders for Commanders, new Councilors, and new Legendary and Mythical Artifacts. This is a year for us to focus on overall game stability and bug fixes!

We’re not quite ready to commit to specific dates for our goals at this time, but as the year progresses, we’ll update you on these release windows.



Combat Rebalance Initiative & Spying
Our next Combat Rebalance Initiative will address a comprehensive overhaul of Coalitions. Every Coalition will see a completely updated set of bonuses. This will be a significant change that serves as a temporary stopping point before our next Combat Rebalance pass, allowing us to focus on other adjustments in 2026.

We’re also planning an update to Spying, where you’ll finally be able to view Council, Showcase, and Manufactory information.



SpeedUp Assists & Troop Donations
As a part of our ‘Tap less play more’ philosophy, we’re introducing a way to assist all available SpeedUp requests within your Alliance chat via a single tap.

Early next year, we’re also looking to make Troop Donations easier by eliminating the need to train the Troops you donate!



New Parliament Branches
We are planning to introduce three new Parliament branches that cover Manufactory, Councilor benefits, University Research, and Mysterious Fragments. We’ve heard that many Alliances have been looking for us to expand the Parliament and offer additional bonuses that align with recent releases, and we’ll be addressing that next year!



QoL Update
With our quality-of-life updates, we aim to bring renewed excitement for DomiNations veterans and improve the experience for newcomers.

  • -85% Reduction Cap rework
  • Hall Specific Crafting
    • Craft War or Main Hall Artifacts whenever you like, instead of waiting for Lucky Peace or Lucky War Hall events.
  • Artifact favoriting and sorting
  • Chamber Specific mercy Councilor fusion
    • Receive a councilor from the hall of your choosing after your 25th fusion!


Strike Updates
Strike will continue to evolve in 2026! We’re developing a long-term way to invest in your overall Base and army development for Strike Attacks beyond just your upgrades and Museum/Councilor stats. We’ll share more details on the future of Strike as they become available.



Commanders Updates
We’re expanding the ways you can obtain cosmetics. Commanders will also see an expanded experience; they’re powerful allies that can really turn the tide of a battle, and we’re looking to improve on their focal points this year as you continue to develop them.



Other Goals
  • “Tap less, play more.” Continued
    • We’ll be looking out for more opportunities where we can reduce unnecessary tapping and get you back to playing faster!
  • Tournament of Glory Adjustments
    • With the most recent ToG updates, we’ll continue to monitor the landscape and make adjustments accordingly.
  • Replay Improvements
    • This will continue to be an ongoing effort. As we bring tweaks and updates to DomiNations, we also need to make adjustments to the Replay system. Despite making some incremental improvements in 2025, we’re still not satisfied with the state of replays, and there is still work that we’d like to do.


2026 is shaping up to be a stellar year! With your help, we’ll be making efforts to improve key aspects of the DomiNations experience. We’ll be sure to update any changes or additions to the plans for 2026 as they become available. As always, please continue to provide feedback. While some things may not be immediately addressable for us, we’re still taking note and doing our best to implement improvements to the core player experience. For now, enjoy the holiday break. We’ll be taking some much-needed rest and return in 2026 with renewed energy and excitement for the future of DomiNations and Big Huge Games!
 
Вот и всё.

Здесь Everything is obvious here, if they change the old museum restrictions to the current 85%, then this will affect the attack- the damage and life points of all enemy defensive towers with a minus will be more than 85% at the moment. For defense, it will be possible to reduce the damage and hit points of attacking troops by more than 85% in the museum and with all other bonuses, provided that the attacker does not have troops cut by more than 85% when all the benefits of the attacker and the defender are superimposed. It's all obvious and has been asking for a long time after the release of mythical artifacts and exhibitions. Since the artifacts of weapons and armor will soon become almost meaningless for defenders, and the superiority in damage and life points of all defensive towers will become very catastrophic for attackers. They clearly want to fix this, and it needs to be done due to recent changes and the museum's capabilities. For example, the factory troops of the defending player, only thanks to the exhibition, can be reduced to almost 85%, I did not exactly count. Even against barracks troops, after using only the mythical sonar and its legendary counterpart + the statue of Julius Caesar in the exhibition, the Damage of attacking Barracks Troops can be reduced by 62%. It seems that weapons and armor with an exhibition become practically useless for the defender, also taking into account the council, the library and the possibility of introducing new artifacts for the war. The same applies to the damage and hit points of All Towers For attackers, he can become critically superior to an attacker who can only cut him by 85%. Therefore, they clearly want to redesign this system, and I support this decision, it naturally suggests itself after the new museum features.
Thank you for clear that up, I do think it will be a fair change if bhg did exactly what you mentioned. By the way I think the translation is a little weird but definitely readable.
 
Спасибо за разъяснение, я думаю, это было бы справедливым изменением, если бы bhg сделал именно то, что вы упомянули. Кстати, мне кажется, перевод немного странный, но вполне читабельный.
Перевод The translation is very bad, I've updated my translator now and still all the messages in English seem to be written by a robot and not a human. I will also show in this message the outcome of the war against the half-dead alliance, the outcome of which will not change. I hope the developers will pay attention to this problem and fix it by making it inaccessible to accounts that have not been online for at least 7 days. I hope these are not bot alliances from the developers themselves, who are involved in the war only because of the small number of players in this game. Screenshot_20251225_205420_DomiNations.jpg
 
Спасибо за разъяснение, я думаю, это было бы справедливым изменением, если бы bhg сделал именно то, что вы упомянули. Кстати, мне кажется, перевод немного странный, но вполне читабельный.
Этот Thank you for still having such active players like you. In Russia, they are diligently blocking re-registration on various social networks, so I will very often appear and communicate on foreign forums like this one. If you have any questions, ask me, I like to talk about this game, I know it better than the game developers themselves😂. I know that English-speaking players have all the movement going on in discord, but it was also blocked in every possible way two years ago, so there is no desire to reinvent the wheel, I will communicate actively here until, as always, the greatest Russian "minds" invent workarounds for foreign social networks.
 
View attachment 14473

Greetings Leaders,

As 2025 comes to a close and we head into the holiday break, we wanted to reflect on all our accomplishments before setting our sights on 2026. It’s easy to lose track of everything that went into DomiNations this year! We released 10 updates, each bringing more ways to enjoy the game and expand your strategies. While we take some time to celebrate the past year, we’ll also give you a glimpse of our goals as we head into the future.




2025 in Review
We last addressed our plans for 2025 in March. We’re proud to say that we completed most of these objectives, and in some cases even took it a step further!

2025 QoL Updates
Our quality-of-life updates were projects that we sourced from Player requests to implement alongside our new content releases. The work selected this year was based first on the priority of the request, as determined by player frequency and gameplay impact, and then on the size of the task to determine if it could fit alongside our new content schedule. It was also vital for us to balance the needs of our later Age players while improving the overall health of the game. Some QoL updates, for example, required that our New content be implemented first, as it would change how those fixes would be applied. Some examples include Museum Showcases, Strikes, and Detachments.

Looking back:

We wanted to remove some of the obstacles that prevented players from actually playing the game and spending too much time micromanaging our many systems. As such, we implemented the ability to claim all your event rewards with the press of a button, and implemented SpeedUp Auto-fill to quickly utilize an efficient amount of your stored SpeedUps to clear through upgrades.

We added the ability to delete and rename your bases. This work was an extension of the massive shift to our new Account system that worked in conjunction with DomiNations World. Some of you sought to start anew, or didn’t quite like the name you were stuck with, and didn’t want to start from scratch just for a name update. Before this update, it led to what we thought was an unnecessarily complicated process to make these changes. So we implemented tools to do so easily on your own!

Our quality-of-life fixes also led us to address some long-standing issues. We made some improvements to our replay system to help generate a more accurate view of attacks on your base. While this work is an ongoing process, we’ve made significant strides in 2025 to improve the system stability. There were also fixes to the Museum Loadout system that eliminated the need to reset your Artifact setups with each World War.

Finally, we tackled the University/Alliance SpeedUps and how Troop Donations are displayed. Troop Donations had an issue where it appeared that Players weren’t receiving Troops up to their full capacity. This was brought on by how the Troop Donation tray displayed totals in Alliance Chats. Additionally, the discovery of Alliance Chat instability confirmed the reports of disappearing Troop Donations and SpeedUp Requests. To address these issues, we established a checkpoint within Alliance Chats that made those requests more reliable and accurate.



Showcases and Mythicals
Before addressing the Museum Loadout issues, we needed to make a thorough examination of the Museum system as a whole. Implementing the Showcase system helped us to lay the groundwork for easier updates to the Museum in the future. The crafting rule improvement to allow for a genuine ‘god roll’ Artifact also helped to support the benefits of the Showcase system. Now you can utilize all of the Legendary Artifacts and the new Mythical Artifacts to varying degrees, and it doesn’t limit your unused Legendary Artifacts to Museum resource fodder.

To add to the excitement, we made almost all Legendary Artifacts available at any time for Legendary Tokens. We’ve also increased the rate at which you can collect Legendary Tokens as well, speeding up the chase for New Mythical and Legendary Artifacts.



Combat Rebalance Initiative
Our Combat Rebalance Initiative kicked off this year by making adjustments to Fighters, returning them to their intended role of defender clearing. Our next pass made adjustments to War Tactics and introduced benefits to Assault Vehicles in the Artifact crafting pool. Then our final combat rebalance of 2025 addressed Bombers.



New Features
This year, we introduced Detachments to add a layer of strategy to your Troop Deployments. Quests build upon your daily play experience by offering rewards and creating an expanded onboarding experience for new players. Strike revitalizes your Museum Main Hall by giving it significance beyond raiding for resources. Showcases add the ability to double down on the strengths of Legendary and Mythical Artifacts.

We rounded out the year 2025 with the Release of Robotics Age, which brought Commanders, a customizable unit that provides extra benefits to Detachments. Robotics Age will be the final Age for a while, as we’re not working on a new Age in 2026, though you’ll still have plenty to upgrade well into this Age! For now, we’ll be spending quite a bit of time in Robotics Age before we even start thinking about what will be included in the currently named ‘Intelligence Age’.



DomiNations World Updates
On the DomiNations World front, we’ve released an early access version of DomiNations World Trivia, a new experience on the website that offers a new reward path for DomiNations through the Prize Booth. We’re also aiming to add even more experiences that add to your core DomiNations game.



Expanding DomiNations Content
Our late-game players have been experiencing the Robotics Age, a new Library Bookcase, an updated League Chest, and Boat rewards from Exploration. One of our latest buildings, the Manufactory, received an expanded Munitions upgrade path, adding even more opportunities to bolster your Troops and Defenses. We’ve added a total of 17 New Legendary Artifacts and 12 New Councilors for you to collect in 2025, and we still have plenty more to add to that list.



We thank you for all the continued support throughout 2025. A significant amount of content was developed for DomiNations this year, and all of it helped lay the foundations for our goals in 2026. Players throughout the year continued to provide invaluable feedback on the new features, and even how older features have been affected by the various changes we’ve introduced. We’ve always compiled this feedback into a database and have done our best to find opportunities to implement it while working on our larger-scale projects. Some of the things we’d like to address would only be possible if we made larger commitments to tackling them, and fortunately, 2026 is just the right time!



Plans for 2026
In 2026, we’ll be primarily focused on retuning and updating already existing content. However, you can still expect new Robotics Age upgrades, new Skins and Shaders for Commanders, new Councilors, and new Legendary and Mythical Artifacts. This is a year for us to focus on overall game stability and bug fixes!

We’re not quite ready to commit to specific dates for our goals at this time, but as the year progresses, we’ll update you on these release windows.



Combat Rebalance Initiative & Spying
Our next Combat Rebalance Initiative will address a comprehensive overhaul of Coalitions. Every Coalition will see a completely updated set of bonuses. This will be a significant change that serves as a temporary stopping point before our next Combat Rebalance pass, allowing us to focus on other adjustments in 2026.

We’re also planning an update to Spying, where you’ll finally be able to view Council, Showcase, and Manufactory information.



SpeedUp Assists & Troop Donations
As a part of our ‘Tap less play more’ philosophy, we’re introducing a way to assist all available SpeedUp requests within your Alliance chat via a single tap.

Early next year, we’re also looking to make Troop Donations easier by eliminating the need to train the Troops you donate!



New Parliament Branches
We are planning to introduce three new Parliament branches that cover Manufactory, Councilor benefits, University Research, and Mysterious Fragments. We’ve heard that many Alliances have been looking for us to expand the Parliament and offer additional bonuses that align with recent releases, and we’ll be addressing that next year!



QoL Update
With our quality-of-life updates, we aim to bring renewed excitement for DomiNations veterans and improve the experience for newcomers.

  • -85% Reduction Cap rework
  • Hall Specific Crafting
    • Craft War or Main Hall Artifacts whenever you like, instead of waiting for Lucky Peace or Lucky War Hall events.
  • Artifact favoriting and sorting
  • Chamber Specific mercy Councilor fusion
    • Receive a councilor from the hall of your choosing after your 25th fusion!


Strike Updates
В 2026 году Strike продолжит развиваться! Мы разрабатываем долгосрочный способ инвестирования в общее развитие вашей базы и армии для Strike-атак, выходящий за рамки просто улучшений и характеристик Музея/Советника. Мы поделимся более подробной информацией о будущем Strike по мере ее появления.



Обновления для командиров
Мы расширяем способы получения косметических предметов. Командиры также получат расширенный опыт; это мощные союзники, способные переломить ход битвы, и в этом году мы планируем улучшить их ключевые характеристики по мере их развития.



Другие цели
  • «Меньше касаний, больше игры». (Продолжение)
    • Мы будем искать новые возможности для сокращения ненужных нажатий, чтобы вы могли быстрее вернуться к игре!
  • Корректировки Турнира Славы
    • С учетом последних обновлений ToG мы продолжим следить за ситуацией и вносить соответствующие корректировки.
  • Улучшения в воспроизведении
    • Эта работа будет продолжаться. По мере внесения изменений и обновлений в DomiNations нам также необходимо корректировать систему повторов. Несмотря на некоторые постепенные улучшения, которые будут внесены в 2025 году, мы все еще не удовлетворены состоянием системы повторов, и нам еще предстоит проделать определенную работу.


2026 год обещает быть потрясающим! С вашей помощью мы приложим усилия для улучшения ключевых аспектов игры DomiNations. Мы обязательно будем сообщать о любых изменениях или дополнениях к планам на 2026 год по мере их появления. Как всегда, пожалуйста, продолжайте оставлять отзывы. Хотя некоторые вещи могут быть не сразу решены, мы всё равно принимаем их во внимание и делаем всё возможное, чтобы улучшить основной игровой процесс. А пока наслаждайтесь праздничными каникулами. Мы немного отдохнём и вернёмся в 2026 году с обновлённой энергией и энтузиазмом по поводу будущего DomiNations и Big Huge Games!
Я не Now I'm going to post a message that most players who play this game for free probably don't want, but since you're struggling with bugs, it's necessary. You recently stated that you fixed a bug when the general was speeding up another upgrade in the armory, this bug still exists only in a slightly different way, it can still accelerate all the same improvements as before. In addition, a bug with free additional troops from the citadel has not been fixed at all, which greatly affects the difference between the game of those who pay you money for additional troops and those who use them for free. If you need detailed videos of how these bugs are made in order to fix them, then please reply to my message, I will be happy to provide you with videos of these bugs so that you can fix them.👍
 
View attachment 14473

Greetings Leaders,

As 2025 comes to a close and we head into the holiday break, we wanted to reflect on all our accomplishments before setting our sights on 2026. It’s easy to lose track of everything that went into DomiNations this year! We released 10 updates, each bringing more ways to enjoy the game and expand your strategies. While we take some time to celebrate the past year, we’ll also give you a glimpse of our goals as we head into the future.




2025 in Review
We last addressed our plans for 2025 in March. We’re proud to say that we completed most of these objectives, and in some cases even took it a step further!

2025 QoL Updates
Our quality-of-life updates were projects that we sourced from Player requests to implement alongside our new content releases. The work selected this year was based first on the priority of the request, as determined by player frequency and gameplay impact, and then on the size of the task to determine if it could fit alongside our new content schedule. It was also vital for us to balance the needs of our later Age players while improving the overall health of the game. Some QoL updates, for example, required that our New content be implemented first, as it would change how those fixes would be applied. Some examples include Museum Showcases, Strikes, and Detachments.

Looking back:

We wanted to remove some of the obstacles that prevented players from actually playing the game and spending too much time micromanaging our many systems. As such, we implemented the ability to claim all your event rewards with the press of a button, and implemented SpeedUp Auto-fill to quickly utilize an efficient amount of your stored SpeedUps to clear through upgrades.

We added the ability to delete and rename your bases. This work was an extension of the massive shift to our new Account system that worked in conjunction with DomiNations World. Some of you sought to start anew, or didn’t quite like the name you were stuck with, and didn’t want to start from scratch just for a name update. Before this update, it led to what we thought was an unnecessarily complicated process to make these changes. So we implemented tools to do so easily on your own!

Our quality-of-life fixes also led us to address some long-standing issues. We made some improvements to our replay system to help generate a more accurate view of attacks on your base. While this work is an ongoing process, we’ve made significant strides in 2025 to improve the system stability. There were also fixes to the Museum Loadout system that eliminated the need to reset your Artifact setups with each World War.

Finally, we tackled the University/Alliance SpeedUps and how Troop Donations are displayed. Troop Donations had an issue where it appeared that Players weren’t receiving Troops up to their full capacity. This was brought on by how the Troop Donation tray displayed totals in Alliance Chats. Additionally, the discovery of Alliance Chat instability confirmed the reports of disappearing Troop Donations and SpeedUp Requests. To address these issues, we established a checkpoint within Alliance Chats that made those requests more reliable and accurate.



Showcases and Mythicals
Before addressing the Museum Loadout issues, we needed to make a thorough examination of the Museum system as a whole. Implementing the Showcase system helped us to lay the groundwork for easier updates to the Museum in the future. The crafting rule improvement to allow for a genuine ‘god roll’ Artifact also helped to support the benefits of the Showcase system. Now you can utilize all of the Legendary Artifacts and the new Mythical Artifacts to varying degrees, and it doesn’t limit your unused Legendary Artifacts to Museum resource fodder.

To add to the excitement, we made almost all Legendary Artifacts available at any time for Legendary Tokens. We’ve also increased the rate at which you can collect Legendary Tokens as well, speeding up the chase for New Mythical and Legendary Artifacts.



Combat Rebalance Initiative
Our Combat Rebalance Initiative kicked off this year by making adjustments to Fighters, returning them to their intended role of defender clearing. Our next pass made adjustments to War Tactics and introduced benefits to Assault Vehicles in the Artifact crafting pool. Then our final combat rebalance of 2025 addressed Bombers.



New Features
This year, we introduced Detachments to add a layer of strategy to your Troop Deployments. Quests build upon your daily play experience by offering rewards and creating an expanded onboarding experience for new players. Strike revitalizes your Museum Main Hall by giving it significance beyond raiding for resources. Showcases add the ability to double down on the strengths of Legendary and Mythical Artifacts.

We rounded out the year 2025 with the Release of Robotics Age, which brought Commanders, a customizable unit that provides extra benefits to Detachments. Robotics Age will be the final Age for a while, as we’re not working on a new Age in 2026, though you’ll still have plenty to upgrade well into this Age! For now, we’ll be spending quite a bit of time in Robotics Age before we even start thinking about what will be included in the currently named ‘Intelligence Age’.



DomiNations World Updates
On the DomiNations World front, we’ve released an early access version of DomiNations World Trivia, a new experience on the website that offers a new reward path for DomiNations through the Prize Booth. We’re also aiming to add even more experiences that add to your core DomiNations game.



Expanding DomiNations Content
Our late-game players have been experiencing the Robotics Age, a new Library Bookcase, an updated League Chest, and Boat rewards from Exploration. One of our latest buildings, the Manufactory, received an expanded Munitions upgrade path, adding even more opportunities to bolster your Troops and Defenses. We’ve added a total of 17 New Legendary Artifacts and 12 New Councilors for you to collect in 2025, and we still have plenty more to add to that list.



We thank you for all the continued support throughout 2025. A significant amount of content was developed for DomiNations this year, and all of it helped lay the foundations for our goals in 2026. Players throughout the year continued to provide invaluable feedback on the new features, and even how older features have been affected by the various changes we’ve introduced. We’ve always compiled this feedback into a database and have done our best to find opportunities to implement it while working on our larger-scale projects. Some of the things we’d like to address would only be possible if we made larger commitments to tackling them, and fortunately, 2026 is just the right time!



Plans for 2026
In 2026, we’ll be primarily focused on retuning and updating already existing content. However, you can still expect new Robotics Age upgrades, new Skins and Shaders for Commanders, new Councilors, and new Legendary and Mythical Artifacts. This is a year for us to focus on overall game stability and bug fixes!

We’re not quite ready to commit to specific dates for our goals at this time, but as the year progresses, we’ll update you on these release windows.



Combat Rebalance Initiative & Spying
Our next Combat Rebalance Initiative will address a comprehensive overhaul of Coalitions. Every Coalition will see a completely updated set of bonuses. This will be a significant change that serves as a temporary stopping point before our next Combat Rebalance pass, allowing us to focus on other adjustments in 2026.

We’re also planning an update to Spying, where you’ll finally be able to view Council, Showcase, and Manufactory information.



SpeedUp Assists & Troop Donations
As a part of our ‘Tap less play more’ philosophy, we’re introducing a way to assist all available SpeedUp requests within your Alliance chat via a single tap.

Early next year, we’re also looking to make Troop Donations easier by eliminating the need to train the Troops you donate!



New Parliament Branches
We are planning to introduce three new Parliament branches that cover Manufactory, Councilor benefits, University Research, and Mysterious Fragments. We’ve heard that many Alliances have been looking for us to expand the Parliament and offer additional bonuses that align with recent releases, and we’ll be addressing that next year!



QoL Update
With our quality-of-life updates, we aim to bring renewed excitement for DomiNations veterans and improve the experience for newcomers.

  • -85% Reduction Cap rework
  • Hall Specific Crafting
    • Craft War or Main Hall Artifacts whenever you like, instead of waiting for Lucky Peace or Lucky War Hall events.
  • Artifact favoriting and sorting
  • Chamber Specific mercy Councilor fusion
    • Receive a councilor from the hall of your choosing after your 25th fusion!


Strike Updates
В 2026 году Strike продолжит развиваться! Мы разрабатываем долгосрочный способ инвестирования в общее развитие вашей базы и армии для Strike-атак, выходящий за рамки просто улучшений и характеристик Музея/Советника. Мы поделимся более подробной информацией о будущем Strike по мере ее появления.



Обновления для командиров
Мы расширяем способы получения косметических предметов. Командиры также получат расширенный опыт; это мощные союзники, способные переломить ход битвы, и в этом году мы планируем улучшить их ключевые характеристики по мере их развития.



Другие цели
  • «Меньше касаний, больше игры». (Продолжение)
    • Мы будем искать новые возможности для сокращения ненужных нажатий, чтобы вы могли быстрее вернуться к игре!
  • Корректировки Турнира Славы
    • С учетом последних обновлений ToG мы продолжим следить за ситуацией и вносить соответствующие корректировки.
  • Улучшения в воспроизведении
    • Эта работа будет продолжаться. По мере внесения изменений и обновлений в DomiNations нам также необходимо корректировать систему повторов. Несмотря на некоторые постепенные улучшения, которые будут внесены в 2025 году, мы все еще не удовлетворены состоянием системы повторов, и нам еще предстоит проделать определенную работу.


2026 год обещает быть потрясающим! С вашей помощью мы приложим усилия для улучшения ключевых аспектов игры DomiNations. Мы обязательно будем сообщать о любых изменениях или дополнениях к планам на 2026 год по мере их появления. Как всегда, пожалуйста, продолжайте оставлять отзывы. Хотя некоторые вещи могут быть не сразу решены, мы всё равно принимаем их во внимание и делаем всё возможное, чтобы улучшить основной игровой процесс. А пока наслаждайтесь праздничными каникулами. Мы немного отдохнём и вернёмся в 2026 году с обновлённой энергией и энтузиазмом по поводу будущего DomiNations и Big Huge Games!
Немедленно I will immediately send the most terrible bug of the game that has not been fixed. I've been doing some crap in this video since I'm already celebrating the new year.😂. But in the normal state, this bug is done much faster and very easily, take care of it, as this is the basis for unfair play. Okay, the generals acceleration bug, it just speeds up development, but this bug greatly hinders fair play between alliances. Thank you in advance, I hope you will fix this bug.
 
В You even have bugs about the game written in the rules of the forum. How do you want to see a message about this bug if even sending large-volume videos on this forum is not possible? Have I found a bug and how can I report it for a speedy fix? No offense guys, but it seems to me that you don't give a damn about many nuances of the game, including bugs. What am I talking about bugs if your game has a third-party "store" selling all the buns of the game at a cheap price. And you probably don't "know" about that either? Have a nice vacation that you are going on, as mentioned in your post, but if I were you, I would rest less and work more. Don't forget to check all my accounts from the alliance- Chamber number 7, maybe I violated the rules of the game and used bugs that you so "want" to fix.😂
 
Two things I'd like to point out.
Their decision to allow clearing ruins in exchange for 100 gold, I still maintain, was wrong.
I'm still waiting for them to realize this. I'm an experienced player, but I think taking away that "reward" from beginners discourages them.
Another thing I'm having a lot of trouble with is my generals. I use Instant Retraining Blessing, but when the game throws a connection error, I lose all my troops. Recovering the troops is easy, but recovering the generals costs over 130 crowns; otherwise, the wait to get my general back is 24 hours.
I suggest a "blessing for generals". I mean, there are blessings for all other troops.
 
Хочу отметить два момента.
Я по-прежнему считаю, что их решение разрешить расчистку руин в обмен на 100 золотых было неправильным.
Я всё ещё жду, когда они это поймут. Я опытный игрок, но думаю, что лишение новичков этой «награды» отбивает у них желание играть.
Ещё одна проблема, с которой я сталкиваюсь, — это мои генералы. Я использую благословение «Мгновенное переобучение», но когда игра выдаёт ошибку подключения, я теряю все свои войска. Восстановить войска легко, но восстановление генералов стоит более 130 крон; в противном случае ожидание возвращения генерала составляет 24 часа.
Я предлагаю «благословение для генералов». В конце концов, благословения есть и для всех остальных войск.
Этп This game is so full of bugs that the same bugs help fix other bugs. These bugs behave very differently on different devices you are playing with, but I have found a universal way to solve the problem of screen freezes or crashes. 1. The game is only on Wi-Fi, 2 do not put any blessings on all your city layouts. 3. Carry out exactly three attacks in any mode, it freezes three times and then passes. And the fourth thing is to clear the cache for sure, but this is purely for prevention.
 
Хочу отметить два момента.
Я по-прежнему считаю, что их решение разрешить расчистку руин в обмен на 100 золотых было неправильным.
Я всё ещё жду, когда они это поймут. Я опытный игрок, но думаю, что лишение новичков этой «награды» отбивает у них желание играть.
Ещё одна проблема, с которой я сталкиваюсь, — это мои генералы. Я использую благословение «Мгновенное переобучение», но когда игра выдаёт ошибку подключения, я теряю все свои войска. Восстановить войска легко, но восстановление генералов стоит более 130 крон; в противном случае ожидание возвращения генерала составляет 24 часа.
Я предлагаю «благословение для генералов». В конце концов, благословения есть и для всех остальных войск.
В For example, my screen freezes appear only when playing from exactly one account, they do not appear on others, although I play from the same Internet network and from the same device. And only these things that I wrote above help to avoid hanging and losing troops.
 
If you want to become the strongest alliance and get an unforgettable experience, then join the alliance "Chamber number 7". But I should immediately note that the conditions for the experience are tough, the ability to pay in the game does not matter, the main thing is responsibility in war and "straight hands with a smart and cool head"
 
Please add the building level number of upgrade for the robotic age age buildings because they all look the same. Could put a 1 through 10 somewhere so when we look at base we know what level the newest update age buildings are at. This should be a must
 
Please add the building level number of upgrade for the robotic age age buildings because they all look the same. Could put a 1 through 10 somewhere so when we look at base we know what level the newest update age buildings are at. This should be a must
Not only reasonable for attacks, but overall it’s very annoying not to know how far in to upgrade you are. Kinda misses the point to look up the corresponding level in the 13.x update notes.
 
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