Ive seen multiple players ask for the removal of the negative debuff cap as it pertains to aedtd, etc. I'd ask if this is ever in consideration that it's done with great care and that defense is buffed to a sufficient level to offset. Many players do not realize the implications and consequences of this change.
Yes defense is strong now, but defenders do not have the tools in museum to stop multiple styles and have attackers well over debuff caps.
Now to the actual questions:
1) there have been numerous bugs with each roll out of a new item. In some instances, like drone command when that was even beta tested, bugs were called out and ignored (eg GCI doing no damage to aircraft for a brief time). How can we, the players, have confidence in any new feature will not introduce more bugs, like the load out bugs, or even work as advertised?
2)can updates (and notes) be more transparent and potentially more regularly scheduled? Perhaps certain days, or well televised ahead of time? Sudden rollout introduces all sorts of issues on war planning day as Apple and Android release at different times. Filling war bases is a nightmare when you need to chase down alliance mates to update.
3) is the tested and shelved feature of temporary museum pieces coming back? Not that I wanted this, because personally I tested it and wasn't a fan. That said, would be good to know if this is truly dead.