Coalition Buff Rework and Not a Single One Helps Bombers? Wow, That Says a Lot.

DreamX

Member
Joined
Dec 28, 2024
Messages
29
The coalition buffs were just completely reworked, yet not a single one affects Bombers. For players like me who have spent years building bomber-based strategies, upgrading them across ages, and investing huge amounts of time and resources into this playstyle, it feels like we were completely overlooked. Coalition bonuses are supposed to shape war strategies, but when every troop type gets something except Bombers, it directly weakens bomber-focused players compared to everyone else. Many of us have refined these strategies for years and built our accounts around them, so ignoring Bombers in a major coalition rebalance makes that long-term investment feel pointless. Why were Bombers the only troop type left out?
 

SirBiggun

Well-known member
Joined
Apr 19, 2023
Messages
141
The coalition buffs were just completely reworked, yet not a single one affects Bombers. For players like me who have spent years building bomber-based strategies, upgrading them across ages, and investing huge amounts of time and resources into this playstyle, it feels like we were completely overlooked. Coalition bonuses are supposed to shape war strategies, but when every troop type gets something except Bombers, it directly weakens bomber-focused players compared to everyone else. Many of us have refined these strategies for years and built our accounts around them, so ignoring Bombers in a major coalition rebalance makes that long-term investment feel pointless. Why were Bombers the only troop type left out?
I 100% agree. By getting rid of the American planes buff you screw over bomber Strats that have already been severly nerfed , and forget fighters that were already destroyed . But, it isn’t just bombers getting nerfed , Lego is getting severely nerfed as the attack speed from mongols went from 76% to 15% in one detachments , which really works out to be like a 5% troops buff. So it’s next to worthless. Demo, which was recently buffed so more people would use it, is now useless again by getting rid of war tactics buff . All O Strats will be suck now honestly when you figure Ds now get 100% tower damage every 6s, which is basically all the time, and rearmed traps and plus 1 range on towers, D buffs are stronger, O buffs are horribly weak and only help one detachment or troops that stick together or are near commanders …so likely most of the time your troops will get the same buffs as using no coals at all. I don’t know what guys are smoking over there that thought this was a good idea , but nice work BHG…you really screwed things up nicely this time , strong work 👍🤯🫠
@Harlems369th @TheWise
 

Abhorsen

Well-known member
Joined
Sep 1, 2022
Messages
198
The coalition buffs were just completely reworked, yet not a single one affects Bombers. For players like me who have spent years building bomber-based strategies, upgrading them across ages, and investing huge amounts of time and resources into this playstyle, it feels like we were completely overlooked. Coalition bonuses are supposed to shape war strategies, but when every troop type gets something except Bombers, it directly weakens bomber-focused players compared to everyone else. Many of us have refined these strategies for years and built our accounts around them, so ignoring Bombers in a major coalition rebalance makes that long-term investment feel pointless. Why were Bombers the only troop type left out?
Tbh I’m not sure why the American coalition didn’t help airstrip troops. I mean they could have at least made airstrip troops are immune to 1 Sam and 1 GDI for first deployment or even every 45 seconds to help against the Filipino coalition.
 

nobodyknowsthetrouble

Approved user
Joined
Feb 28, 2018
Messages
717
Are you sure? Only the Aztecs exclude aircraft. That would imply that planes are included for all the others. If your fighters kill defender (intended usecase), they receive up to a 30% damage bonus (Americans).
 
Last edited:

SirBiggun

Well-known member
Joined
Apr 19, 2023
Messages
141
Are you sure? Only the Aztecs exclude aircraft. That would imply that planes are included for all the others. If your fighters kill defender (inteded usecase), they receive up to a 30% damage bonus (Americans).
Non of them apply to aircraft
 

Attachments

  • IMG_3969.jpeg
    IMG_3969.jpeg
    293.8 KB · Views: 78

SirBiggun

Well-known member
Joined
Apr 19, 2023
Messages
141
Not so sure I read planes into that . All other coalition language has only applied to ground troops, with the exception of Americans saying specifically aircraft. And the way this is worded, who gets credit for the destruction , the last attacker? If so It’s kind of a meaningless boost since it’s going to be spread out to a handful of hitters who get last hit in, so a handful, of guys get a .5% or 3% boost, kind of a joke if you ask me. Unnecessarily complicated nonsense too imo. But, I can’t be sure these days with these new coals tbh, who the fuck knows 🤷‍♂️😂
 

nobodyknowsthetrouble

Approved user
Joined
Feb 28, 2018
Messages
717
If all phrases mean "non-plane" then it would be unnecessary to emphasize this in some phrases.
It would be pointless to distinguish in the wording between explicitly "non-plane attackers" and the more general "attackers" but still imply "non-plane". However, since the wording changes several times in the post, I assume it is intentional differentiated.

@Harlems369th can you explain please?
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,700
If all phrases mean "non-plane" then it would be unnecessary to emphasize this in some phrases.
It would be pointless to distinguish in the wording between explicitly "non-plane attackers" and the more general "attackers" but still imply "non-plane". However, since the wording changes several times in the post, I assume it is intentional differentiated.

@Harlems369th can you explain please?
You got the right of it, adding movement speed to fighters would lead to some crazy results.

Coalition bonuses do apply to Airstrip Troops unless noted otherwise (non-plane). Airstrip Troops DO NOT receive movement speed bonuses, and of course, benefits for being in Detachments.
 

SirBiggun

Well-known member
Joined
Apr 19, 2023
Messages
141
Interesting .

But, they still really barely help planes at all. Most have detachment boosts or non-planes boosts . So it’s still basically very minsicule boosts for planes .

So Aztecs give no plane boosts since it’s non planes boosts and detachments .

Mongols it’s mainly detachments plus this odd conditional boost that likely will amount to almost nothing
All attackers within 3 range of another attacker get a damage increase of +0.3% stacking up to +30% for each nearby attacker.

not even sure how you figure bombers would ever be near each other to get such a minuscule boost anyway . So I am thinking zero there or close to it.

Cheroke : it’s detachments and this strange thing
“When your attackers receive damage, the damage they deal increases by +0.3% stacking up to +30%.”

It seems quite odd and hard to figure , thinking this will also be minuscule .

American :
‘When an attacker destroys a defender, it gains +0.5% DMG. When an attacker destroys a defensive building, it gains +3% DMG. These bonuses stack up to +30% in total”
plus non plane attackers boosts .
So this also seems unlikely to yield much if any boost . which planes gets an increase for destroying building? Just the last bomb to hit, or all the ones that contributed to it?
I don’t know depending how this is figured it might be ok, bombers don’t need damage anyway , they need hp. Especially now that towers get 100% damage plus 1 range and Sam’s re arm.
Americans gave them hp. And this was necessary to make them work, I never saw a bomber clear a 3d without Americans

so we will see, but seems planes were not really considered here, and this is coming from a LEGO player, I don’t use bombers
 

DreamX

Member
Joined
Dec 28, 2024
Messages
29
You got the right of it, adding movement speed to fighters would lead to some crazy results.

Coalition bonuses do apply to Airstrip Troops unless noted otherwise (non-plane). Airstrip Troops DO NOT receive movement speed bonuses, and of course, benefits for being in Detachments.
Thank you for your reply and clarification. The coalition buffs are hard to understand and are complicated.
 

calvarium

New member
Joined
Jan 26, 2026
Messages
5
Are you sure? Only the Aztecs exclude aircraft. That would imply that planes are included for all the others. If your fighters kill defender (intended usecase), they receive up to a 30% damage bonus (Americans).
Does anyone really care damage of the airplanes? HP matters. Now, defensive coalition rearm SAM and GCI. How the hell bomber users survive in this environment? I'm one of transport users so it is technically not my business, but I strongly insist that this game should be more 'inclusive' and give more choice to users. Users will leave this game if the update looks like this consecutively. They already massacred most of the bomber users. More nurfs? Hell no.
 

DreamX

Member
Joined
Dec 28, 2024
Messages
29
Does anyone really care damage of the airplanes? HP matters. Now, defensive coalition rearm SAM and GCI. How the hell bomber users survive in this environment? I'm one of transport users so it is technically not my business, but I strongly insist that this game should be more 'inclusive' and give more choice to users. Users will leave this game if the update looks like this consecutively. They already massacred most of the bomber users. More nurfs? Hell no.
I agree with you, I have played with bombers for 8 years at top alliances, but i'm starting to understand what BHG is doing, hopefully. They are reducing coalition airplane hp to zero, and they will release 2 mythical artifacts increasing bomber HP, going above the original +70 bomber hp. My guess is around 80. I think they are averaging it out. But again, when are they releasing bomber mythics?! We have been waiting for months! Most bomber users have only 1 bomber mythic, while LEGO users have more than 5.
 

Nikolay

Well-known member
Joined
Dec 15, 2020
Messages
353
Does anyone really care damage of the airplanes? HP matters. Now, defensive coalition rearm SAM and GCI. How the hell bomber users survive in this environment? I'm one of transport users so it is technically not my business, but I strongly insist that this game should be more 'inclusive' and give more choice to users. Users will leave this game if the update looks like this consecutively. They already massacred most of the bomber users. More nurfs? Hell no.
As a defender, I can honestly tell you that taking the Filipino coalition is complete nonsense. It only gives you the opportunity to reload your traps, but in 45 seconds, your planes will have time to fly over part of the base several times and destroy all the buildings and units there, so you won't need to fly there again. Furthermore, you'll see where the trap was activated and don't have to send a plane to that area again.
And most importantly, the coalition no longer provides any clear advantages to the defender. Yes, there's a commander bonus, but they might not even leave the City Center if you use Sabotage or Blitzkrieg. Therefore, instead of the Filipinos, it's much more appropriate to take the Russian or Maori coalition to strengthen the defenders.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,199
As a defender, I can honestly tell you that taking the Filipino coalition is complete nonsense. It only gives you the opportunity to reload your traps, but in 45 seconds, your planes will have time to fly over part of the base several times and destroy all the buildings and units there, so you won't need to fly there again. Furthermore, you'll see where the trap was activated and don't have to send a plane to that area again.
And most importantly, the coalition no longer provides any clear advantages to the defender. Yes, there's a commander bonus, but they might not even leave the City Center if you use Sabotage or Blitzkrieg. Therefore, instead of the Filipinos, it's much more appropriate to take the Russian or Maori coalition to strengthen the defenders.
Oh there is allot of the sky is falling from O players.
Facts are as Nikolay stated.
The game will still be balanced towards O players if not more.
The game can not be just about attackers if you want all advantages and no chance to defend then be prepared for all defensive minded players to leave and BHG forced to revert to all AI generated bases to make up for defensive players leaving.

One sided games are boring and die … if more changes are not made to balance then expect the demise of this game.

Sad folks are afraid of a fair fight. Only want easy 5 star everytime with no chance to loose.

So please keep making changes BHG i hope I am wrong and update helps.

Folks sky is not falling nor is the update only for defense it should have been but it’s not.
 
Last edited:

MAGMA

Member
Joined
Mar 10, 2026
Messages
29
You got the right of it, adding movement speed to fighters would lead to some crazy results.

Coalition bonuses do apply to Airstrip Troops unless noted otherwise (non-plane). Airstrip Troops DO NOT receive movement speed bonuses, and of course, benefits for being in Detachments.
Please explain to me how this works? Bombers have been relentlessly hammered lately, they got nerfed in 4 different ways with update 13.2, and then essentially nerfed again with the upgrades to SAMs and air defence, at this point, even with a MAXED bomber account, D bases without anti-bomber stats are becoming almost impossible to 5star, or just in the nick of time. In my mind, if a maxed bomber account hits a maxed anti bomber account perfectly, it should be possible to get 5stars, but take the full amount of time almost. This shouldn’t be the case on a normal defender base with no bomber stats. But this new update has just killed bombers! Okay, so they can stop 1sam and 1gci, but they are facing 4 times as many traps now they rearm! And with how slow bombers are now, they will get splattered!
But the part I really don’t understand… if update 13.2 was because “Bombers have seen an exponential increase in power with the introduction of Museum Showcases.”… then why have these new coalitions taken away hp and given the bombers more power?! That they clearly don’t need
Will there be a new bomber hp mythic artifact coming out soon ?
 
Last edited:

Nikolay

Well-known member
Joined
Dec 15, 2020
Messages
353
Please explain to me how this works? Bombers have been relentlessly hammered lately, they got nerfed in 4 different ways with update 13.2, and then essentially nerfed again with the upgrades to SAMs and air defence, at this point, even with a MAXED bomber account, D bases without anti-bomber stats are becoming almost impossible to 5star, or just in the nick of time. In my mind, if a maxed bomber account hits a maxed anti bomber account perfectly, it should be possible to get 5stars, but take the full amount of time almost. This shouldn’t be the case on a normal defender base with no bomber stats. But this new update has just killed bombers! Okay, so they can stop 1sam and 1gci, but they are facing 4 times as many traps now they rearm! And with how slow bombers are now, they will get splattered!
But the part I really don’t understand… if update 13.2 was because “Bombers have seen an exponential increase in power with the introduction of Museum Showcases.”… then why have these new coalitions taken away hp and given the bombers more power?! That they clearly don’t need
Will there be a new bomber hp mythic artifact coming out soon ?
Are we really playing the same game? Good, specialized players have at least 250% of their bomber hit points in their museum. This allows them to deal with even strong defensive bases. Yes, not as quickly as before (in 1.5 minutes), but a little longer, more like 2-2.5 minutes. Sometimes, these players didn't even deploy an American coalition, but simply deployed three defensive coalitions to make things harder for the enemy. And yet, their bombers survived until the end of the battle.

You should adopt the combat tactics of these players. There are plenty of recorded replays of attacks on YouTube.
 

MAGMA

Member
Joined
Mar 10, 2026
Messages
29
Are we really playing the same game? Good, specialized players have at least 250% of their bomber hit points in their museum. This allows them to deal with even strong defensive bases. Yes, not as quickly as before (in 1.5 minutes), but a little longer, more like 2-2.5 minutes. Sometimes, these players didn't even deploy an American coalition, but simply deployed three defensive coalitions to make things harder for the enemy. And yet, their bombers survived until the end of the battle.

You should adopt the combat tactics of these players. There are plenty of recorded replays of attacks on YouTube.
Perhaps I’m just getting landed with tough bases lol. I’d say I’d tick the box for ‘good’ (just about 😂) and definitely ‘specialised’ lol, I have 288% in the museum. And a good O museum overall.
Without seeing the bases that those players were hitting.. I can’t comment, other than, if it’s not a very good D base, then yes, I’ll still smash those, I’m not talking about weak accounts though.
As for tactics, I have tried a few, I like to think it’s not a skill issue! 😂
And the only videos on YouTube are covered in dust from before update 13.2, or a handful where you have to buy nighthawk hangars and fortified strongholds.
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,199
Perhaps I’m just getting landed with tough bases lol. I’d say I’d tick the box for ‘good’ (just about 😂) and definitely ‘specialised’ lol, I have 288% in the museum. And a good O museum overall.
Without seeing the bases that those players were hitting.. I can’t comment, other than, if it’s not a very good D base, then yes, I’ll still smash those, I’m not talking about weak accounts though.
As for tactics, I have tried a few, I like to think it’s not a skill issue! 😂
And the only videos on YouTube are covered in dust from before update 13.2, or a handful where you have to buy nighthawk hangars and fortified strongholds.
So basically your havin problem when not using premium tactics and are able to walk thru the base with premium. Considering most of top 100 use premium tactics and 5 star easy.

So the player on defense that has put in just as much as you should be easy 5 star without premium tactics? Too me they should be a hard 5 star even with premium.

As most offense players don’t want fair fights. Just easy 5 star to be a pixel hero
 

MAGMA

Member
Joined
Mar 10, 2026
Messages
29
So basically your havin problem when not using premium tactics and are able to walk thru the base with premium. Considering most of top 100 use premium tactics and 5 star easy.

So the player on defense that has put in just as much as you should be easy 5 star without premium tactics? Too me they should be a hard 5 star even with premium.

As most offense players don’t want fair fights. Just easy 5 star to be a pixel hero
Erm .. no, that’s not what im saying. I use every premium tactic, nighthawk hangars and fortified strongholds….. you cant buy all the time, so that’s not a viable strategy for every war.
As for not wanting a fair fight, I’m not sure how that was interpreted…. I think… a maxed bomber should be able to take out a maxed anti-bomber defender, with a perfect attack and the full timer…. That is a fair fight. If that defender had paid for two special items to defend, then yes, the bomber should only be able to do so with the premium items too! But that isn’t the case. And I’m referring to normal 3D bases, or 3D bases geared to defend LEGO, let alone anti bomber defenders now.
 
Top