Artillery firing speed post 12.20 update

KrispyCrame

Well-known member
Joined
Jun 8, 2022
Messages
166
It has come to attention of the community that the firing speed of artillery is faster post update. This is NOT due to agility drone. Please see attached videos from the community at various ages.

As you can see as soon as the ranged siege is placed, it's firing like it's on crack without an agility drone in the vicinity.

Rs were not firing this way pre update.
 

Attachments

  • ScreenRecording_07-23-2025_21-18-32_1-1.mov
    1.8 MB
  • ScreenRecording_07-23-2025_21-53-21_1.mov
    1.4 MB
  • firefox_tlFY2I1PCG-1.gif
    firefox_tlFY2I1PCG-1.gif
    463.2 KB · Views: 222
Last edited:
Solution
It's the mongol coalition (speed) coupled with showcases (damage). The library text was updated only, and as nobodyknowsthetrouble points out it was noted in 12.18, no data was changed otherwise.
How does the showcase affect the artillery attack speed?
No one museum artifact has a benefit that would increase the artillery attack speed.

At the same time, the bonus percentage from the Mongol coalition did not change in 12.20, judging by the description.
Or, instead of reducing the bonus as part of the troop rebalance, it was decided to increase the percentage, but without changing its description in the Embassy?

Nikolay

Well-known member
Joined
Dec 15, 2020
Messages
300
It's the mongol coalition (speed) coupled with showcases (damage). The library text was updated only, and as nobodyknowsthetrouble points out it was noted in 12.18, no data was changed otherwise.
How does the showcase affect the artillery attack speed?
No one museum artifact has a benefit that would increase the artillery attack speed.

At the same time, the bonus percentage from the Mongol coalition did not change in 12.20, judging by the description.
Or, instead of reducing the bonus as part of the troop rebalance, it was decided to increase the percentage, but without changing its description in the Embassy?
 
Solution

KrispyCrame

Well-known member
Joined
Jun 8, 2022
Messages
166
It's the mongol coalition (speed) coupled with showcases (damage). The library text was updated only, and as nobodyknowsthetrouble points out it was noted in 12.18, no data was changed otherwise.
Thanks Harlems. I hope this doesn't unravel into a situation like the museum lines code forgive me but..

No line in showcases boosts RS firing speed, just damage, which let's say is damage per shot. Mongols is attack speed, which should be fixed at the given value pre and post update 12.20. Same with other sources of attack speed boosting such as munitions or agility drone.

Why would an increase in damage via showcases impact the firing speed? I understand attack speed it's not linear and best describe as multiplicative or exponential, but something seems off here with Harlems explanation.

Showcases are increasing damage per shot, not how fast the unit is firing. Something seems to have changed on the back end, intentional or not. If not, that seems to indicate a feedback loop between coalitions and museum/showcase that the community is unaware of, which should be carefully explained by staff, if possible. @BHGAustin @BHGSarah are you two able to weigh in here? Thanks for your consideration.
 

Harlems369th

BHG Community Manager
Staff member
Joined
May 6, 2022
Messages
1,614
How does the showcase affect the artillery attack speed?
No one museum artifact has a benefit that would increase the artillery attack speed.

At the same time, the bonus percentage from the Mongol coalition did not change in 12.20, judging by the description.
Or, instead of reducing the bonus as part of the troop rebalance, it was decided to increase the percentage, but without changing its description in the Embassy?
@KrispyCrame I did not say anything about showcase increasing speed.

Again:

Showcases = Damage

Mongols = Speed

If your focus is the speed it is caused by the Mongols, there was no direct change made to attack speeds for ranged siege. It is something that needs to be addressed but no current timeframe on when.
 

KrispyCrame

Well-known member
Joined
Jun 8, 2022
Messages
166
@KrispyCrame I did not say anything about showcase increasing speed.

Again:

Showcases = Damage

Mongols = Speed

If your focus is the speed it is caused by the Mongols, there was no direct change made to attack speeds for ranged siege. It is something that needs to be addressed but no current timeframe on when.
Thanks for the reply. You didn't directly speak to speed, no. My apologies if not being clear in my initial post of this thread, but my concern is speed. Range siege are firing faster now post 12.20 with no clear reason as to why. You and I agree that nothing in showcases should be boosting attack speed, just damage. That's why I'm flagging this. Only damage should have been boosted, not speed, which is what we are seeing.

In discussion with Mums, who hasn't done the exact math yet but the initial library "Range siege attacks +10% faster" did exactly the same with DPS as +10% attack speed but that changed the nominal value and didnt stack with future added attack speed so no difference in stats would be expected as long as munitions not added.

Adding +11% attack speed to the new nominal value were what you seen in mp stats and thats not that far away from the +21% now as its exponential and the huge step comes at alot higher % values. Another +5% from AuAge.

It feels like some unintentional change was made to firing speed which is roughly coming out to 10-11% increase to attack speed as per the back of the envelope calculations.
 

Der BabyHund

Well-known member
Joined
Dec 11, 2022
Messages
121
I might be wrong but I think it might be because damage still has a time component to it (damage per second).

My guess is that these showcase artifacts reduced time (or increased firing rate) instead of increasing damage. I think either way you will have the same increase in damage per second effect. Anyone is welcome to correct my physics here lol

But I still think damage and speed should be treated separately!
 

LuSt

Well-known member
Joined
Feb 29, 2020
Messages
314
@KrispyCrame I did not say anything about showcase increasing speed.

Again:

Showcases = Damage

Mongols = Speed

If your focus is the speed it is caused by the Mongols, there was no direct change made to attack speeds for ranged siege. It is something that needs to be addressed but no current timeframe on when.

It's the mongol coalition (speed) coupled with showcases (damage). The library text was updated only, and as nobodyknowsthetrouble points out it was noted in 12.18, no data was changed otherwise.
Why… why do these conversations get so flipping convoluted?!?!

The topic of this thread is clearly titled “Artillery Firing Speed”. Literally no reason what so ever to mention showcase damage in this conversation because it doesn’t apply or have any correlation to the rate of fire. Your response implicated that it did. All that did was complicate and confuse players.

The issue is that Artillery fired at a specific rate prior to 12.20. Afterwards it fires OBVIOUSLY way faster.

If you want to say it’s mongels that’s causing it than so be it. Why Mongels is causing it is the million dollar question. Nothing has changed on the description.
 
Top