12.21 - Strikes Mulitplayer

witCat

Approved user
Joined
Sep 15, 2018
Messages
120
@Seek If someone wants a base that defends more reliably, that’s only going to happen in lower brackets, where attackers don’t have the same level of investment or skill. You don’t see top alliances like Purgatory or Momineen coming to the forum complaining nonstop that their bases get cleared in under 2 minutes.

Over time, several troop types have already been nerfed: Commandos (MG suppression), Heavy Tanks (bastions), Attack Helicopters (range), Fighters (building DPS), and even Mortars to some extent. At this point, the only truly consistent option left is Bombers. On top of that, Range Siege has become extremely strong, which adds another attacking style into the mix. We all roll with the changes and adapt. These updates don’t only affect you—they affect all of us.
 

DocHolliday

Active member
Joined
Sep 1, 2023
Messages
118
@Seek If someone wants a base that defends more reliably, that’s only going to happen in lower brackets, where attackers don’t have the same level of investment or skill. You don’t see top alliances like Purgatory or Momineen coming to the forum complaining nonstop that their bases get cleared in under 2 minutes.

Over time, several troop types have already been nerfed: Commandos (MG suppression), Heavy Tanks (bastions), Attack Helicopters (range), Fighters (building DPS), and even Mortars to some extent. At this point, the only truly consistent option left is Bombers. On top of that, Range Siege has become extremely strong, which adds another attacking style into the mix. We all roll with the changes and adapt. These updates don’t only affect you—they affect all of us.
Hey buddy. I admire you.
Your comments are always welcome and appreciated.

You words are objective and thorough. I'll say it again, the game needs players like you.

D.H , GRs.
 

Horsepower

Approved user
Joined
Aug 26, 2016
Messages
466
Face it, constantly complaining about balance issues won’t do much. Yes, the balance within the top level wars is really bad, but do you really think BHG really cares? You need to identify the real motive BHG does this. It’s not done to balance out the top level wars, it’s to generate revenue. Do you think BHG management goes into a managers meeting in the conference room and discusses that a few players consistently complain? Nope, they discuss ways and means on how to generate more revenues. All the recent game changes have that goal. The BHG management, which we have now is not the same management we had years ago. They don’t care how much money veteran players have spent over the years. There is no loyalty to them. The only loyalty is to find ways to generate more revenues. This is the reality folks. I’m a defense player and probably one of the best defense players in the game. But, I give up complaining and trying to get BHG to change. As a result, I’ve moved to the sidelines and check in to the game once a day for five minutes. No headaches and no stress.
i’ve realized we are dealing with a desperate company who is hurting for revenues.
So, be prepared for more revenue generating gimmicks which are really not needed for the players. Either get used to it or quit the game. Constantly complaining does jack shit.
 

Seek

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Joined
Aug 23, 2022
Messages
1,101
I am not talking about : Top strikers Vs shitty attackers from 1000 rank and below.
Im talking about those elite strikers who have Great skills and setups. They are very few, mostly in top 10 alliances.And most of them playing multiple accounts in multiple alliances.
Bro you forget that they are supposed to facing the top defenders it should not be a 5 star every hit.
 

Nikolay

Well-known member
Joined
Dec 15, 2020
Messages
303
I am not talking about : Top strikers Vs shitty attackers from 1000 rank and below.
Im talking about those elite strikers who have Great skills and setups. They are very few, mostly in top 10 alliances.And most of them playing multiple accounts in multiple alliances.
top 10?
time to wake up. now players from the top 300 are able to collect a museum for 200+% to the life points of bombers and not leave a single chance to the defender
 

stas

New member
Joined
Aug 8, 2025
Messages
22
Those bases can be 5* (if they do) in those times only by the 0,1% of the attacking players with great skills, using a ton of premium.
That's not imbalance.
Imbalance would be if those bases 5 stared frequently by not good skilled strikers.

If you move out of top30 you will enjoy to watching ppl crashing on you base at every war.

Top alliances, have top players with top skills, top museums/councils/setups etc and just very few of them can bring those results.

Personally I have perfect museum, perfect council etc but I have not those skills. So I CAN'T bring results like those. Definitely.

It's all about skills. A museum or premium setup isn't enough to bring a victory. Especially against those bases . Need skills, great skills.

I really admire those rare and extremely skilled players even when it makes me feel like I'm far inferior in skills lol

Just my thoughts.
Man, you're wasting your time with these Karens. I tried to explain it to them, but they don’t want to listen. The majority of players struggle to 5-star defenders, but because they don’t, they want to make the game harder
 

Seek

Well-known member
Joined
Aug 23, 2022
Messages
1,101
@Seek If someone wants a base that defends more reliably, that’s only going to happen in lower brackets, where attackers don’t have the same level of investment or skill. You don’t see top alliances like Purgatory or Momineen coming to the forum complaining nonstop that their bases get cleared in under 2 minutes.

Over time, several troop types have already been nerfed: Commandos (MG suppression), Heavy Tanks (bastions), Attack Helicopters (range), Fighters (building DPS), and even Mortars to some extent. At this point, the only truly consistent option left is Bombers. On top of that, Range Siege has become extremely strong, which adds another attacking style into the mix. We all roll with the changes and adapt. These updates don’t only affect you—they affect all of us.
See if there is balance then there is a chance to defend or at least carry the battle to over 3 minutes.
Even at top levels a defender that has put in just as much as all the top attackers should be able to carry atleast 3:00 min plus stand at chance of only getting 4 starred. But by all means if you and BHG want to continue this way things are, then all defenders will either become strikers or leave the game . Feel free to say I am crying etc but facts remain it’s going be a very boring game for strikers if game stay way it is. Nothing to post YouTube videos about nothing to boast about it.

If defenders are not going be given a fair chance then being best attacker in game means nothing. Might as well make all bases AI generated that we fight no skill required. Then defenders can choose offense or leave game thats apparently what anyone defending way things are currently want. So let’s just forget defending period if all we left with is time wars.

If all you strikers are scared of fair battles then why even play.
 
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Ezekiel

Well-known member
Joined
Dec 11, 2022
Messages
82
No top attacker like time wars — I mean top attackers before 12.19. There's a lot of uncertainty and luck in time wars, not skill. Factors and details such as the movement path of defenders, the targeting of mortar troops, the spawning position of forest defenders and caravans can dramatically affect attack time.
 

Mahakaal

Member
Joined
Nov 30, 2023
Messages
63
4 star against a great defender should be norm or atleast battle goes to 3;10+ time. game needs huge diversification of power. rifleman are of no use , they should have high hp and fire speed , tanks should have bonus damage against walls , mortar and art are perfect, helis need range they r perfect too, supply vehicle should have thing like plague doctor in certain area they decrease enemy defender hp, machine gun and bazookka need huge power up, under machine gun tower they r useless cant destroy anything nd gets killed easily, assault vehicle is trash i mean it is good but no role in any strategy. commandoes r decent enough but cant work like before. tactical heli is perfect .
game needs more balance in troops usage , defending at low 95% teams is great , the lower side are well balanced its onlt top 5% , but they pays most so need to be adressed. bombers need revamp little or remove 85 cap for invading things
 

Abhorsen

Well-known member
Joined
Sep 1, 2022
Messages
176
Hey Harlem,

Where is the legendary Shop? I thought it was going to be released with 12.21 although an empty placeholder until later in September.

@Harlems369th
 

Tijiwiwihead

New member
Joined
Jan 12, 2024
Messages
6
u mean like that ??

Pitti 3D: 1:58
Ulrich 3D: 1:42
Kalti 3D: 1:35
Aend 3D: 1:51
Me: 2:03
Shebo 3D: 2:37

we have the best layout atm

all have the Myhtik glove and 3 even Abu Simbel Mythical, we have approximately 160% Adtd, 190% Adth, 170% DST only Museum (without showcase and Council) look at the times... under 2 minutes

Please stop discuss...
I know this is off Topic but what is considered best (or more or less best) Layout? Would like to improve ;)
 

Abhorsen

Well-known member
Joined
Sep 1, 2022
Messages
176
Be sure to read the patch notes regarding the Legendary Shop.
The patch notes made it sound like the legendary shop would be available, but no legendary artifacts until later in the month would be added. So it sounds like the team is just going to release the work shop at the same time as the legendary roll out too. Which makes more sense to me.
 

Abhorsen

Well-known member
Joined
Sep 1, 2022
Messages
176
Make Strike Shine even more:

Please think about the following changes to Strike mode

- Tactical Troops not being consumed each battle.

- Wonder Buffs are not consumed during battle

- 1 ad video to refresh 2 strike attempts instead of 2 ads videos for each 1 strike attempt.

Please provide this feedback to the team.

@Harlems369th
 
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Gary0522

Approved user
Joined
Nov 2, 2018
Messages
7
The strike part of this update totally useless and makes play tihe much less intacing, as for patch it self way to many bugs been introduced with it, 1st now donating any troops you no longer get value of the unit counted instead at counts as 1, 2nd when someone joins the alliance its no longer shows up in chat log so you have no clue your team got new member unless they say hi, same goes for kicking someone out no longer shows in chat log, so you have no idea who kicked who out of alliance, for chat it self as you send massage it shows up and disappears from chat log till you close and re open game so you can see your massage, also when you donate troops removes them from the detachment if you use this feature and you did not check it you going to battle with almost no troops after donations, unless you add them back to detachments and save again. In general, this update is total garbage, and nd instead of fixing known issues, it's just created a bunch of new issues.

ps one more bug is when you don't request any troops and your donated troops space full your donation reciving counter magically keeps adding numbers to troops you never received or ask for.
 
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