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  1. Archimedes

    Discussion with Shipyard level 15

    These are great suggestions and feedback. Would love for others to jump in and add their thoughts from the player's side. Harlem is always making note and passing suggestions back to the team!
  2. Archimedes

    Discussion about the next rebalance

    Hello! I love hearing that you are feeling more transparency, we'll keep aiming for more. Things can sometimes shuffle quickly internally, and there are a lot of things moving around right now. We'll try to get info out as we lock things down!
  3. Archimedes

    2025 development plan

    Hello! First off, we really appreciate threads like this detailing the QoL things that you find important for the game. We constantly gather, review, and prioritize all suggestions! Robotics Age work continues, with several cool surprises in it that we'll be unveiling later. We have one...
  4. Archimedes

    Fireside Chat with Different Developers.

    While it depends on the work item, generally the process is that heads of multiple departments meet weekly to discuss priority and changes to the various short/long term roadmaps. I'll note that Harlem provides feedback from you all, even if he can't respond to everything. From priority comes...
  5. Archimedes

    Fireside Chat with Different Developers.

    We just released the first of many replay-improving releases, as noted in the Replay Update post. The report screen changes are great feedback, and have been added to a list as noted elsewhere. As long as communications are positive and respectful of everyone else here, we welcome it and are...
  6. Archimedes

    Fireside Chat with Different Developers.

    Without committing to a schedule yet, we should likely do something akin to an AMA again soon. We will talk about this internally. There is a fine line between transparency and overcommitting; we would lose trust when we change something and don't post it. We often pivot balance changes as...
  7. Archimedes

    dominationsworld.com: reverification of e-mail (for the nth time)

    Will communicate this to the web team, should not be happening. We might come back with questions.
  8. Archimedes

    Please set up an AMA with BHG staff

    Thank you, we will discuss this!
  9. Archimedes

    What do people think of the new "Tournament of Glory" then?

    This thread is like a whos-who of long-time players! Thank you all! Great discussion in here on what 'good' matchmaking looks like. As noted, just being in-division would cause those at the top to just continuously battle it out, which could be deemed as either perfect or boring :) Some...
  10. Archimedes

    Please Fix Coalition Buffs in Friendly Challenges, It’s Long Overdue

    Hello! This is on a list to address. There are design considerations (do we 'hack' something in to toggle this? Do we let you assign coals for FC without actually activating them? Toggle them off/on? How to clearly present that to the player? How to clearly present that as people watch...
  11. Archimedes

    Please set up an AMA with BHG staff

    As noted in the Replay thread, this is a good idea and added to an internal list of Good Ideas. Harlem keeps a detailed record of all of the community notes and suggestions, they are discussed and prioritized weekly with much of the staff. The hope is that many of you see your Good Ideas come...
  12. Archimedes

    Please set up an AMA with BHG staff

    With what frequency would you find these AMAs useful?
  13. Archimedes

    Pre-Battle screen QoL request

    Hi oddin! Thank you for the screenshot and markup! We've added this to our internal QoL list for discussion.
  14. Archimedes

    A Development Update on Replays

    The post-replay report screen currently utilizes the replay results, so improvements in replay accuracy will directly affect the accuracy of the battle report that follows. We will monitor the level of improvement from the next release and discuss if shorter-term changes to the battle report...
  15. Archimedes

    A Development Update on Replays

    I cannot discuss other games, but yes, there are technical differences/nuances involved!
  16. Archimedes

    A Development Update on Replays

    Hello Leaders! Thank you for the requests and your patience in waiting for updates on our Replay Reliability initiative. It is due time to inform you of where we are with it and where we are going. Replay consistency is of the utmost importance to us; we want to not only make it correct but...
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