Also make the speed up assist a one click action. We dont need to confirm it each time in a new window. Even better would be an assist all button where all available assist request in the chat was handled with one click.
I hope you get all players back in the alliances they were in before the update. Else in will be catastrophic for many smaller or less competitive alliances as they might strucle to get all loyal but casual members back in.
I appreciate the new library levels to research.
But these new counsil rewards...wow. We had hoped for some help to get closer to legendary cards.
It is now almost i impossible to get one unless you buy many of the extremely expensive packages.
We get approximately 2 epic every 250 cards (one by...
In most other games where you fuse something, if you combine x no of the same kind you are guaranteed the same item at a higher level, and not like here where we might get a random counsilor at a higher level if we are Lucky.
That would help getting specific counsilors at a high level if BHG...
I have not seen that many planes before in a report. Thats just of the charts crazy.
I had one report with 6 transports attacking me as shown.
I totally agree this is one of the most annoying things in the the game that we have these retarded AI simulations of what happened, so we have no idea...
I agree it is not worth bringing the other to high levels. Its just because someone asked for pre space age generals, and there Napoleon and Churchill are the best IMO.
I would personally rank the generals as follows from best to worst:
1. Zhukov (area effect damage and airborne which causes some units to don't prioritise him)
2. Sun Tzu (special ability when researched)
3. Petra Herrera (suppresion to defenders)
4. Hannibal (lots of HP and spawning elephants...
Since the stable spawn time minimum is still capped at 10 sec, that is not really a buff for most players.
How is the spawn time calculated btw?
If I for example have 100% defender spawn time reduction, and is attacked by one with 30% addition to defender spawn time, will it be capped at 10 sec...
I don't think it has gotten better or worse. It has always required a lot of artifact crafting to find a good one.
I guess the problem is that most players has crafted many thousand artifacts, and slowly found some good ones to use, so it requires increasingly better artifacts to make them...
Does the new law "Spike Trap Damage Range increased by 1" mean that the spike traps deal area of effect damage, or just that a fast unit that passes over the trap quickly still might take the damage?
If its area of effect damage, that is pretty OP defense-wise if it deals the damage it does to a...
I agree with the arguments that getting 5 stars on maxed bases of the same age should not be a default and must require very skilled plays, and that 3-4 stars should be the normal for a good attack on a maxed base.
Also it is easier to adjust the balance later with some offensive buffs if it...
I totally agree with it all. It could also be considered if fusion of several cards of the same councilor would garantee a card of the same councilor at the next level.
I don’t see the big problem with the new defensive drone tactic, but like the variety in defensive tactics it opens up for. It is surely countering mortars and artillery, but in order to get the most out of it you would have to place it at the outskirts of the base. The attacker can just deploy...
I agree that the upgrades has become too long. If it wasn't for managing munitions building and WW, I would not have much to do for periods of 15-20 days. The cost of the buildings doesn't bother me, as my storages gets filled much faster than the building times.
I dont think that BHG should...